Final Fantasy 7 Remake's "Dramatic Changes" to Combat Discussed
Director Tetsuya Nomura hints at some changes in store for the PS4 game.
The upcoming remake of Final Fantasy VII will feature "dramatic changes" to the game's combat, although it won't be altered so much that it becomes unrecognizable, according to director Tetsuya Nomura.
He indicated this in an interview with Official PlayStation Magazine (via GamesRadar), though he also offered some reassurance for fans hoping the project resembles the classic it's based upon.
"And of course, that being said, we want to clarify: We're not going to be changing it into a shooter or something like that," Nomura said. "We are going to be bringing dramatic changes, but we want to make sure it's still recognizable."
Top New Video Games Out On Switch, PS4, Xbox One, And PC This Month -- October 2020 Assassin’s Creed Valhalla - Official Story Trailer 10 Terrifying Horror Movies On Netflix To Watch Right Now Marvel's Spider-Man Remastered - Peter Parker PS5 Reveal Trailer Call of Duty: Black Ops Cold War - Zombies First Look Marvel's Spider-Man Remastered - PS5 Performance Mode 60fps Gameplay Trailer Free PS4 PlayStation Plus Games For October 2020 Revealed Call of Duty: Black Ops Cold War - Zombies Reveal Trailer Pokemon Sword & Shield DLC, EA Play On Game Pass, & Torchlight 3 Release Date | Save State Free Xbox One & Xbox 360 Games With Gold For October 2020 Revealed Call Of Duty Warzone Season 6: Everything You Need To Know In Under 3 Minutes Black Ops Cold War Zombies, Yakuza Release Date Change, & Vergil in DMC 5 | Save State
Previously, Square Enix had been coy about any changes it might make. Nomura said in June that the company doesn't "want to interfere with what makes the original title so iconic." However, it also wants to give it a "fresh feel," with the goal being to not have the remake "become a one-to-one remake, or just the original Final Fantasy VII with better graphics."
Unfortunately, we still don't have any specifics on how combat or anything else will change, though you can expect major plot beats and other areas to remain the same. "There are certain plot points we don't want to interfere with or disturb, nor will we want to change elements that fans have very big attachments to," he said last month.
Top New Video Games Out On Switch, PS4, Xbox One, And PC This Month -- October 2020 Assassin’s Creed Valhalla - Official Story Trailer 10 Terrifying Horror Movies On Netflix To Watch Right Now Marvel's Spider-Man Remastered - Peter Parker PS5 Reveal Trailer Call of Duty: Black Ops Cold War - Zombies First Look Marvel's Spider-Man Remastered - PS5 Performance Mode 60fps Gameplay Trailer GameSpot Says Goodbye To The Lobby The Lobbies 2017 Alternative Game Of The Year Awards These Games Do Post-Release Content Right - The Lobby What Did 2017 Mean For Video Games? What Doom Means For Shooters On Nintendo Switch - The Lobby Star Wars Battlefront 2 Is An EA Disaster - The Lobby
In the new OPM interview, Nomura also suggested that Advent Children, the critically panned Final Fantasy VII movie he directed in 2005, will offer some inspiration. Specifically, it'll be used for visual reference, though its 3D models won't be pulled directly for the remake, both because of the differences in technology and the fact that the movie is now a decade old.
The Final Fantasy VII remake was officially announced at E3 in June. It's slated to come to PlayStation 4, but does not yet have a release date.
GameSpot may get a commission from retail offers.