Final Fantasy 7 Remake Being Built Using Unreal Engine 4
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The upcoming Final Fantasy VII Remake will be built not using Square Enix's own, in-house engine, but Epic Games' Unreal Engine 4.
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This was announced in a press release from Epic today, making it the latest piece of news about Remake in what's been a busy weekend for the much-anticipated game. After showing off the first gameplay during PlayStation Experience, it was revealed that Remake will come in the form of a "multi-part series" so as to avoid creating a "condensed version." We also learned that CyberConnect2 is assisting with development.
"We realize how special Final Fantasy VII is to fans, and we place our trust in Unreal Engine 4 technology and tools to help deliver this long-awaited remake, crafted for modern platforms," said Square Enix's Yoshinori Kitase in the press release. "Working with the team at Epic and having their support throughout this process was invaluable and we're excited to bring the product of that collaboration to long-time fans and newcomers to the series."
"We're humbled that Square Enix has chosen Unreal Engine 4 to recreate one of the world's most beloved video games of all time," added Epic Games Japan's Taka Kawasaki. "It is a joy to work with the talented developers behind the franchise, and this marks an unforgettable moment in Unreal Engine history."
Previously, Square Enix had provided no indication of what engine would be used to power the game. Final Fantasy XV is using the company's own Luminous Studio engine, which has been shown off with some very impressive tech demos. Not all of the company's future projects are using this however; Kingdom Hearts III, for instance, will also run on Unreal Engine 4.
There's not yet a date for when the first episode or chapter of Remake will launch. Whenever that is, it's slated for release on PS4--though Kitase mentions "modern platforms." Combined with the "Play it first on PlayStation 4" text in the trailer above, and it looks as if it could come to Xbox One and/or PC, too.
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