Fallout publisher undecided on Xbox One used games
[UPDATE] Bethesda says "We haven't had time to fully understand and evaluate [Microsoft's] policy" on secondhand titles; Sega says it is not prepared to comment.
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[UPDATE] Following the publication of this story, a Sega representative told GameSpot that it is not prepared to comment on its Xbox One secondhand games stance.
"I am not sure we're even prepared for a comment as we haven't even announced any next-gen titles yet. Stay tuned," a company representative said.
The original story follows below
As Microsoft announced yesterday, whether or not secondhand Xbox One games will be allowed--and if an activation fee will be required--will be left up to individual publishers.
GameSpot has contacted a host of publishers asking them to clarify their stance on the matter, but thus far only Fallout and Elder Scrolls publisher Bethesda has responded.
"We haven't had time to fully understand and evaluate their policy," a company representative said.
GameSpot also reached out to major publishers including Activision Blizzard, Electronic Arts, Capcom, Warner Bros., Take-Two, Ubisoft, and Konami. Responses will be added here if they are provided.
Wedbush Securities analyst Michael Pachter does not believe publishers will completely block Xbox One used games due to the possibility of significant gamer backlash or boycotts.
At the same time, Pachter said some publishers may move to block Xbox One used games for a certain period of time after launch in an effort to avoid cannibalization of new game sales.
This period of time was not specified, though Grand Theft Auto parent publisher Take-Two Interactive CEO Strauss Zelnick said last month that after eight weeks, publishers don't care much about used game sales.
"If you can keep the game in consumer's hands for 8 weeks, you almost don't care anymore about used game sales because it's the first 8 weeks that really nail you," he said at the time.
The Xbox One launches later this year. For more, check out GameSpot's news hub dedicated to the next-generation platform.
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