Fallout 76 Is Already Discounted Significantly
The new Fallout game drops price by 33 percent not long after launch.
[UPDATE] Walmart's Black Friday deals are going live momentarily. You can get the game for just $39 in the United States for PS4 and Xbox One.
The original story is below.
Bethesda's latest big game, Fallout 76, launched last week, and it's already seeing a major discount. The game is marked down to just $40 USD/£40/$73 AUD on Xbox Live right now, which is 33 percent off its normal pricing for each region. The deal is good through November 27.
Fallout 76 remains at full price in all regions on the PlayStation Store, while the PC edition sold through Bethesda.net also continues to be sold at the standard price. GameStop will have Fallout 76 for only $40 USD for PS4 and Xbox One on Black Friday, with the Tricentennial edition reduced to $60 USD. A PC edition bundled with a Yeti mic will go for $100. You can find out more about how to save money on Fallout 76 on Black Friday in GameSpot's coverage here.
NPD Group analyst Mat Piscatella openly wondered on Twitter if Fallout 76 might win the dubious honor of the quickest time to discount after launch. Games like Mass Effect: Andromeda, Battleborn, and Metal Gear Survive were discounted not long after launch, too.
The discount suggests that Fallout 76 is not performing so well commercially, but that's only speculation at this point. It's also notable that the game is being marked down just ahead of Black Friday. Games released so close to Black Friday typically are not discounted.
Bethesda hasn't made any announcements about Fallout 76's commercial performance. By comparison, back in 2015, Bethesda quickly heralded Fallout 4's massive release by announcing the game shipped 12 million copies and drove $750 million in revenue after just one day.
GameSpot's full Fallout 76 review is coming up soon. For now, you can read editor Edmond Tran's Fallout 76 impressions here, an excerpt for which is available below.
"Fallout 76 attempts to pull off some significantly new ideas for the series, but with few exceptions, they notably diminish many aspects of the game," Tran wrote. "Multiplayer is fun, but it's not an ideal way to enjoy questing, and the shooting mechanics aren't strong enough to make combat-heavy activities enjoyable for long periods. Things feel better as a solo experience, but the lack of in-universe characters makes becoming emotionally invested in the world and your goals difficult."
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