Fallout 4 Gun Gameplay Built With Doom Dev's Help

Id Software assisted Bethesda on firearms combat.


Doom and Rage developer Id Software is said to have helped Bethesda to improve gunplay for its upcoming open-world RPG Fallout 4.

In a video recorded at E3 2015, but only recently published, game director Todd Howard discussed the evolution of the game's shooting.

"If you were to pick it up and play [Fallout 4], it does feel like a modern shooter," he said. "I won't say anything bad about Fallout 3, but we wanted to not make any excuses for how the action felt in a role-playing game. We feel we can layer all of the role-playing and stat systems on top of that.

"So the guns feel great. We have aim down sights, you can play in first and third-person, and then we have the V.A.T.S system."

Continuing, Howard said Id Software were called in from an early stage to help build the shooting.

"Since id Software is part of our company, the first thing we did was call them. [We said] 'alright, we're going to do this from scratch, give us some tips.'"

Watch the full interview with Howard below.

The Fallout 4 release date has been set for November 10 across PC, Xbox One, and PlayStation 4.

Bethesda has also announced that Fallout 4 will be getting expansion packs starting in 2016. Fallout 4's DLC will be available through the game's $30 DLC pass.

On top of paid DLC, Fallout 4 players will get free updates on a regular basis and mod support--even on consoles.

Id Software, meanwhile, is working on a new entry in the Doom series, which is targeted for a launch sometime in 2016 for PlayStation 4, Xbox One, and PC.

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