Facebook Buys Population: One Developer BigBox VR
The studio is the fifth acquired by Facebook in two years.
Since its mammoth purchase of Oculus Rift in 2014, Facebook has continued to invest in gaming and VR-focused companies. Its latest acquisition is BigBox VR, the studio behind popular VR game Population: One, as reported by The Verge.
Sometimes compared to Fortnite, Population: One has translated the battle royale genre into VR, though Facebook has also praised the game's social elements in a blog post about the acquisition.
"POP: ONE stormed onto the VR scene just nine months ago and has consistently ranked as one the top-performing titles on the Oculus platform, bringing together up to 24 people at a time to connect, play, and compete in a virtual world," Facebook Reality Labs' Mike Verdu wrote. "While social is bringing players into POP: ONE, the quirky humor, continual updates, and pure fun of the environment keeps them coming back time and time again--we've even seen players scheduling time to meet in-game for a synchronous social experience."
While it's currently unclear what the acquisition will mean for Population: One, Verdu says that the team will be supported in continued updates and improvements for the game. "We're excited to help BigBox VR grow and accelerate their vision for POPULATION: ONE as a state-of-the-art VR social gaming experience, as well as pursue future projects, with access to the resources and support of Facebook and Oculus Studios," he said.
Population: One will continue to be available on both the Oculus Store and Steam.
The Facebook blog post says the company will continue to explore "investments in third-party content, AAA IP, hardware, and more," after two years of studio acquisitions that included Beat Saber studio Beat Games, The Order: 1886 developer Ready at Dawn, Onward developer Downpour Interactive, and Spyro developer Sanzaru Games.
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