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Fable goes gold for PC

The Lost Chapters edition of Lionhead's RPG adds new quests, weapons, monsters, regions.

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Last year's ambitious "choose your own adventurer" role-playing game, Fable, is about to complete its long journey from the Xbox to the PC, as Microsoft Game Studios today announced that Fable: The Lost Chapters has gone gold and will hit stores September 20.

Set in the land of Albion, Fable gained notoriety for giving the player the option to be good or evil in any given situation, options which over time turned the protagonist into an angelic savior with a halo and aura to match, a pale and wretched abomination with protruding horns, or something in between. The consequences of player choices in the game didn't just stop at the moral decisions they made. Players who depended on brute force to win battles would bulk up, while fleet-of-foot magic users were skinnier than their sword-swinging counterparts.

Though it was fairly well received, one of the common knocks against the game was its less-than-epic length. This prompted developer Lionhead to go back to the PC release and add new spells, quests, armor, enemies, and regions to explore. An Xbox version of Fable: The Lost Chapters is expected before the end of the year as part of the Platinum Hits line of games with a $19.99 price tag.

Lionhead has made a name for itself by developing ambitious games like the god game Black & White and the upcoming Hollywood simulator The Movies.

Fable: The Lost Chapters is rated M for Mature and will retail for $49.99 on the PC. For more on what's new in The Lost Chapters, check out GameSpot's Hands-On Impressions.

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