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Ex-GRIN employees form Whiteout

Folded studio respawns under new name; details on first CryEngine 3 game coming at GamesCom later this month.

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In August 2009, Swedish game studio GRIN shut its doors following the release of the third-person shooters Terminator: Salvation and Bionic Commando. According to a report, the studio was recently reborn as Whiteout and has plans to announce "some very interesting concepts" at GamesCom later this month.

Whiteout says it's making something big.
Whiteout says it's making something big.

Gamasutra is reporting that Whiteout won't say exactly what it's working on but did confirm that the studio's intent is to "entice gamers to warm up next to their consoles." Additionally, Gamasutra's source says the game--which runs on the Crysis 2 engine, CryEngine 3--has a "promising" prototype already playable.

Additionally, beyond the aforementioned "bigger project," Whiteout cofounder Joel Fagerlund said the company remains attached to creating smaller, downloadable titles as well, based on the success of Bionic Commando: Rearmed.

"At GRIN, we saw the community's extraordinary response to Bionic Commando: Rearmed," he told Gamasutra. "Couple that with the fact that new releases such as Limbo and Joe Danger have been so well received, we know that the digital marketplace is vibrant and thriving."

Whiteout is the third known undertaking stemming from GRIN's closure last year. In June some of its quality assurance members created Trinity QA, and others banded together to form Might and Delight, a Stockholm-based development studio focused on creating downloadable titles for Xbox Live Arcade, the PlayStation Network, and PC.

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