Ex-Blizzard Employees Form New Studio To Make Real-Time Strategy Games
Founded by Tim Morten and Tim Campbell, Frost Giant hopes to refresh the real-time strategy genre.
Founded by ex-Blizzard employees Tim Morten and Tim Campbell, Frost Giant is a new company devoted to revitalizing the real-time strategy genre. Their goal, as the company's Twitter bio states, is to make the next great PC real-time strategy game.
Both Morten and Campbell have past experience in creating real-time strategy games. According to Gamesindustry.biz, Morten spent six years at Blizzard and was the production lead on Starcraft 2: Legacy of the Void. Campbell worked at Blizzard in the early 2000s and was the campaign lead designer for the Warcraft 3 expansion The Frozen Throne.
As pointed out by Alexander Lee for The Washington Post, RTS games have been comparatively overshadowed by the current era of first-person shooters, battle royale games, and multiplayer arena battles that dominate both esport circuits and public attention. RTS games established the very first esport competitions, and titles like StarCraft exploded into international popularity, especially in South Korea, in the late '90s to early 2000s. Even though RTS games still command a lot of attention in certain parts of the world, their popularity feels relatively static in growth.
In an interview with The Washington Post, Morten commented on the genre's high barrier of entry and how the new studio sees a need for bridging the experience of seasoned RTS players and newcomers.
"We're not setting out to water down or dilute the experience of playing real-time strategy. But at the same time, for a new player coming in, it can feel very unfamiliar. Most other game genres, you control a single character, and you see that character in the center of your screen when you start the game," Morten said. "For an RTS, you launch in from a completely unfamiliar camera perspective. You have to figure out a tech tree, you have to figure out a strategy. To us, the big area of focus is thinking about that on-ramp, thinking about how we provide an onboarding experience that makes players feel more comfortable and less intimidated."
Check out Frost Giant's website to keep updated on what it has planned.
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