Everything You Need to Know About Call of Duty: Advanced Warfare Before Launch

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Call of Duty: Advanced Warfare is coming out in just a few days and we have a lot of coverage coming post-release. Until then, why not catch up on some of the news and features that you may have missed over the past few months. There's a lot to cover, so let's get to it, soldier!

There are only a couple days left to preorder the game, but here's what you can expect to earn for enlisting early.

Eschewing the normal trend of retailer-specific offers, the bulk of the game's exclusive content will be available to everyone...but that doesn't mean that some stores aren't also trying to entice you in. Here are the current store-specific pre-order bonuses

And here's a detailed list of what you'll get if you purchase a season pass for Call of Duty: Advanced Warfare now, before the game's release.

As previously announced, the Atlas Gorge multiplayer map (the remake of CoD 4's Pipeline) will be made available right from launch for anyone who buys the season pass, and you can see it in action in today's trailer.

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Above: A sneak peek at some gameplay from the official Call of Duty: Advanced Warfare launch trailer.

If you're thinking about playing Advanced Warfare on PC, take a look at the minimum system requirements to make sure you're good to go.

  • CPU: Intel Core i3-530 @ 2.93 GHz / AMD Phenom II X4 810 @ 2.80 GHz or better
  • RAM: 6 GB RAM
  • GPU: NVIDIA GeForce GTS 450 @ 1 GB / ATI Radeon HD 5870 @ 1 GB or better
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Above: Mark Walton explains how Advanced Warfare's multiplayer reinvigorates his spirits.

Catch up on everything we know about the leaked zombie mode here, which was recently confirmed as authentic by one of the game's developers.

Glen Schofield, the co-founder of Advanced Warfare developer Sledgehammer Games, appeared to confirm the veracity of the leak on Twitter.

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Above: Highlights from the new Uplink mode, in which two teams try to score points by bringing a spherical drone into opposing team's uplink zone.

Mark Walton reflects the joys of smart grenades and jetpacks in this detailed breakdown of Advanced Warfare's futuristic facets.

But then, how could a game featuring jetpacks and laser-guided smart grenades possibly not be fun? I mean, if you don't get a jolly from jetpack jumping off of a 10-storey building, guns blazing and smart grenades exploding as you pick off hapless soldiers on the ground below, it's time to have a long hard look about your video game priorities.

Sledgehammer Games co-founder Michael Condry explains how Advanced Warfare benefitted from a three year development cycle.

"I think that was really what that extra year gave us, the chance to break a few things...to maybe alienate a few ideas to bring Sledgehammer's take to Call of Duty. And maybe push boundaries further than people were comfortable and then pull it back if we went too far."

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