E3 2018: For Honor Adding A New Faction For First Time Ever This Fall

Meet the Wu Lin in For Honor.

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Now Playing: For Honor: Marching Fire's New Heroes Are Unique In Both Combat And Style | E3 2018

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Since launching early last year, For Honor has received a number of additional heroes for its Knights, Vikings, and Samurai factions. As announced during Ubisoft's E3 press conference, the game will be getting its first new faction: the Chinese fighting force Wu Lin. This comes in October as part of a major free update that will signal the beginning of Season 8.

When it's introduced, the Wu Lin faction will consist of four heroes. Publisher Ubisoft has only announced two of these heroes: the Tiandi and Shaolin. Tiandi is a vanguard-type hero who's armed with a curved blade and specializes in dodge attacks. With its flowing fighting style, the Tiandi is meant to be an easier hero for beginners to use.

The Shaolin is an assassin-type character with a long wooden staff who can hold attack poses to open up new chains and moves. Because this timing- and combo-based attack style takes practice to learn, the Shaolin is better suited for more advanced players.

In an effort to make the characters relatable, the development team at Ubisoft Montreal has given each Wu Lin hero a backstory, a voice, and a face that can be visible depending on the gear you equip. All of the existing heroes will also get backstories, voices, and faces with the start of Season 8. "Before, our heroes were more like units," said For Honor game director Damien Kieken. "Now they will all be characters with a backstory."

In addition to the Tiandi and Shaolin, two more Wu Lin heroes will be available when Season 8 launches, but Ubisoft is waiting to reveal them later. Also coming with the same update is Breach, a new 4v4 mode that has one team attacking a castle and one team defending it. Kieken calls Breach "by far the biggest update we've ever done on For Honor" and thinks it will supplant Dominion as the game's flagship mode.

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lithus

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Edited By lithus

Meh, I feel like the Samurai already covered the Asian theme. They really should have added something less exotic and more robust. They could have done a mercenary faction that utilizes multiple non-traditional fighting styles and armor types.

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Jaxith

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This was a pleasant surprise for me. Something I'd hoped for but didn't dare to expect. So I'm happy.

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jyml8582

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Just when you think the game could be great again

SERVER CONNECTION LOST

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lithus

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@jyml8582:

I liked that joke when it was fresh...a few months ago.

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Todddow

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Edited By Todddow

Do people still play this? It's one of the last MP I played. People using rubber bands on their controllers running in circles and P2P constantly disconnecting made for yet another miserable MP experience.

If they took the basic combat mechanics of this game and applied it to a single player RPG, it could be great.

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lithus

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@todddow:

Obviously you haven’t played this in s long time. It’s still popular and I haven’t seen the rubber band trick in over a year since they addressed it.

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xXLionbladeXx

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Edited By xXLionbladeXx

@todddow: I play it pretty actively. Mainly dual with my friend or some dom / event mode. I think it's come a long way with bringing out dedicates servers, balancing/patching, and beginning to rework characters. I enjoy the 1v1 combat and unlike most games, I haven't met a single hacker or someone abusing a flaw in the mechanics; most of the time its a skilled player or a noob spamming an easy chain.

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m4a5

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@todddow: Agreed. At least the Co-op against NPC's was still fun (though I only played the betas)

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-EAST MEETS WEST NINJA APPROVED-