E3 2014: The Legend of Zelda Producer Confirms the Hero is Link, is Male
But Eiji Aonuma says he wants the character in the game to represent the player.
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The stunning gameplay footage reveal of The Legend of Zelda on Wii U was undoubtedly one of the finest moments of E3 2014. But since the brief reveal, there's been a lot of speculation that the hero in the trailer was a female Link, or perhaps another character entirely.
But it seems like that's not the case. Speaking to Australian site MMGN, Zelda series producer Eiji Aonuma has said that the character in the trailer was, in fact, a male Link. "You know, you have to show Link when you create a trailer for a Zelda announcement," said Aonuma to the site.
A male Link it is, then. How does that make you feel?
Speaking further to GameSpot, Aonuma added that he didn't want people to think too much about Link's gender, because the character is supposed to represent the player. "The reason for that is because, for me, Link is the player," said Aonuma to GameSpot. "And I don't want to look too closely at, or give too much information about, who the player character is, because it's supposed to represent the player--him or herself."
"The character's a hero, and represents the player in the game, so I leave that to the player to decide what the characteristics are of the player character, because it's supposed to represent him or herself. If that makes sense!"
Without the iconic green tunic, and no sight of the Master Sword of Hylian Shield, Zelda fans started speculating on the character in the trailer as soon as it aired during Nintendo's Digitial Event at E3 2014.
Aonuma also said that, alongside considering the conventions of the series, he's also considering his role as producer. Looking to the future, we now might see a new Zelda title, or a spin-off such as Hyrule Warriors, every year.
"The time when Zelda fans had to wait two or three years for a new installment, I was actually the director. I'm also rethinking the conventions of Aonuma at the same time that I'm rethinking the conventions of Zeda. Now that I'm in the position of producer, and not director, it's my responsibility to coordinate our efforts and make sure we're continuing to provide new experiences for the Zelda fan base. My hope is to be able to provide new games for our audiences maybe every year. Again, that's just my hope. I can't make any promises."