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E3 2008: Warner Bros. GRINs at Wanted

Universal's Angelina Jolie action blockbuster heads to unnamed consoles, PC courtesy of Swedish developer later this year.

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Universal Pictures' Wanted hit theaters on June 27, and upon its release, celebrity film critic Roger Ebert said, "That Wanted will someday be a video game, I have not the slightest doubt. It may already be a video game, but I'm damned if I'll look it up and find out." Had the critic done a search at the time of writing, he would have come up empty, but now his comments have turned out quite prescient.

No word on whether Jolie's likeness will appear in the game.
No word on whether Jolie's likeness will appear in the game.

Warner Bros. Interactive Entertainment announced today that it will be adapting the Timur Bekmambetov-helmed Wanted to the interactive medium. Swedish outfit GRIN--developer of the PC editions of Ubisoft's Ghost Recon Advanced Warfighter series and Capcom's upcoming Bionic Commando games--has been tasked with creating the title for unnamed consoles and PC since early 2007, and WBIE expects Wanted to be released later this year.

Itself an adaptation of Mark Millar's graphic novel series, Wanted drew young men in droves to the box office last month, thanks to the thespian stylings of Angelina Jolie as well as Morgan Freeman and James McAvoy. The film tells the tale of an utterly unremarkable man with an office job who is conscripted by a secret order of assassins to kill a former member of their guild.

Running with this setup, the third-person shooter will drop players into the shoes of the film's protagonist, Wesley Gibson, and pick up where the movie left off. Players will be able to utilize many of the abilities Gibson developed throughout the course of the film--such as curving bullets and slow-motion "Assassin Time."

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