Driver: SF delayed on PC to September 27 - Report
Ubisoft's California-set racing game to trail console launches by three weeks; no rationale provided.
Ubisoft has had a tough time shipping its PC titles on time lately. Might & Magic Heroes VI was delayed to September and From Dust was shifted from July to later this month. Now, the publisher is pushing the release date of another game: Driver: San Francisco.
According to a Blues News report, Ubisoft's California-based racing game is now scheduled to arrive on the PC on September 27 in North America. The Xbox 360, PlayStation 3, and Wii iterations of the title are due out on September 6.
Ubisoft did not provide a rationale as to why the game had been delayed, and as of press time, the publisher had not responded to GameSpot's request for comment. When it does ship, Driver: San Francisco for the PC will require a constant Internet connection, even for single-player modes.
Driver: San Francisco will be a throwback to previous installments in the franchise, featuring a matchup between original protagonist John Tanner and Driver 2 antagonist Charles Jericho. In terms of plot, Tanner, a hard-boiled detective behind the wheel of a 1970s-era Shelby GT500, is on the hunt for Jericho, and the two engage in vehicular duels on the streets of the titular hilly California city.
The game will include more than 100 licensed vehicles, all of which are subject to damage. The game will also feature a supernatural element as Tanner is pursuing his mark from the confines of a coma. Tanner's situation impacts gameplay, as players will be able to pause time to hop to a new vehicle on the fly, as well as get a bird's-eye view of the city to jump to various locations.
For more on the upcoming racing game, check out GameSpot's latest preview of Driver: San Francisco.
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