Doom And Doom 2 Have Received A Huge Free Update On PC And Consoles

Doom and Doom 2 are now better than ever.

34 Comments

The recent re-releases of Doom and Doom II for modern consoles and PC have received a significant upgrade, bringing in new content, quick-save support, and, for the first time ever, a higher frame rate. This update, first promised in December 2019, is free for anyone who owns the first two Doom games on PC, PS4, Switch, or Xbox One.

The update allows you to play a variety of community-made episodes for both games, including Sigil, John Romero's own recent add-on. These can be downloaded for free from the game's main menu after you've updated. The frame rate has been boosted from the original 35fps up to 60fps, making both games faster and smoother than ever before.

You can now quick save and quick load from the pause screen, too. A tap of R1/RB on the pause screen will create a quick save, and you can immediately load your most recent save from the pause screen with L1/LB.

Other changes include a quick weapon selection feature, improved level select screens, and more options for the aspect ratio and brightness. It's a significant update for Bethesda's old classic shooters.

These games (along with Doom 3) surprise-launched back in July 2019, but had significant drawbacks as they required a constant online connection. Thankfully these issues have since been addressed. The next big release for the series is the upcoming Doom Eternal.

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Crazy_sahara

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Edited By Crazy_sahara

I like doom 3 bfg, I dunno why I. Guess it focuses on the true crazyness of space, similar to pray one original and riddick butcher bay and fear files I dunno why those games resonate more to me then the new doom does or even resident evil, I guess it's because it's not following a traditional fan base, or maybe it is.

I dunno I like that grunge, mental illness side and the unknown, throwing bad ass enemies at me because you can doesn't say great game but throw a environment at me that tells a story and the enemies don't want you there sure.

Anyways you can play doom on a smart watch, not that is do that 🤢🤮

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Blk_Mage_Ctype

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Edited By Blk_Mage_Ctype

Does this update apply to DOOM 3 BFG Edition as well? Because I own DOOM and DOOM II on Steam, but they're part of DOOM 3 BFG Edition, not the standalone titles.

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vega2505

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I've had these features in Zdoom since 1998, ya'll hella late to the party.

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tingtong

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Yo who imagined 50 years ago that Doom II would still be relevant & getting upgrades… I was suppose to have a hoverboard and sick ass virtual reality by now wtf

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Thelostscribe

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@tingtong: Who would have thought 50 years ago that the pong pad and ball would turn into bloody demon destroyers!?

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ecs33

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Surprised Bethesda has been doing all this extra work with their Doom ports. Impressed really. Just seems redundant when we already have these awesome PC source ports (Zdoom) and Brutal Doom. That'd be cool if they ported some popular mods but that won't happen due to legal issues probably.

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naryanrobinson

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Edited By naryanrobinson

So how are these updates coming to the PC version? Steam?

I don't see anything in the main menu.

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ecs33

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Edited By ecs33

@naryanrobinson: Meh, what's the point on the PC with all the source ports available?

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naryanrobinson

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@ecs33: Well I'm curious, and not just to see how it plays, but also to see what it breaks.

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ecs33

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@naryanrobinson: True. It is curious to see official developments on this game 26 years after its release.

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TwoGirlsOneCub

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I tried it and honestly it doesn't feel quite right. Like what the game is displaying isn't in sync with what's happening in the game engine.

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SkyHighGam3r

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Lmao - we've been doing this stuff with DOOM since the late 90's.
Bethesda ever heard of a source-port? Hahaha
You'd think they'd have checked those out before releasing in the first place.

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ecs33

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@skyhighgam3r: My thoughts exactly.

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amaneuvering

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I absolutely do not want the games to play faster. Smoother, yes, but faster, no.

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asnakeneverdies

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Nice to see the official releases finally catching on to the source ports. 🤨

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kstaggs87

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Please give us brutal doom. I’ve been wanting to play that for years

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vega2505

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@kstaggs87: Brutal Doom sucks and should be avoided. It's Doom for the CoD baby fanbase and ruins the gameplay completely. If you want something that enhances the game without destroying it, Smooth Doom is the way to go.

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SkyHighGam3r

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@kstaggs87: Then go play it, it's free FFS lol

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kstaggs87

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@skyhighgam3r: lol oh trust me if I had a way to I would. Sadly I don’t have a desktop computer anymore and the laptop I have is hot garbage.

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ecs33

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@kstaggs87: Any 10 year old laptop should be able to play brutal doom easily.

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Fartman7998

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@kstaggs87: Your laptop can't even manage DOOM? That game literally runs on toasters for crying out loud. LMAO

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kstaggs87

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@Fartman7998: hahaha oh I have no doubt in my mind it’ll run Doom. In fact I know it will. What I mean is my laptop is so slow and such a pain in the ass to use, I don’t even wanna attempt to try to install it. I’m gonna get a new one soon though.

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Warlord_Irochi

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@kstaggs87: I doubt they'll allow the release of a community made mod like that.

At least BD doesn't require much hardware-wise.

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kstaggs87

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@Warlord_Irochi: correct me if I’m wrong but isn’t the packs from final doom and the 2 new ones community made? Or are they officially backed by Bethesda?

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Warlord_Irochi

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@kstaggs87: Correct, but that was back in the 90's when Doom did not belong directly to Bethesda. And BD rises violence in a way that could give them a few headaches in some regions.
It would be great to see it happen, though, no argument there.

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Blade_Runner_07

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This is great news for Doom. Classics like these should be able to live on with modern enhancements where applicable.

I'm actually surprised Doom didn't launch on Xbox Live Arcade at 60fps back on X360. I guess Perfect Dark spoiled me big time. The more classic FPS I play at 60fps the harder it is to play them in 30fps. Like going and playing the latest Far Cry vs COD. You get used to 30fps, but I always feel it at first.

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Thelostscribe

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@Blade_Runner_07: It's the opposite for me, because I've gamed on Console all my life, 30FPS feels absolutely normal. When I play 60FPS, it's weird to look at, but after awhile I'm fine.

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DamageIncM

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@thelostscribe: Here's me aiming for 120fps since recently...

But there is a purpose behind different framerates, and the rule of thumb is "The faster the game, the higher the framerate should be.". And by faster I also mean as to how critical it is to play well. For example, are you playing competitively? Then higher framerates are more important, however, with a screen that can also refresh the image as quickly. That way you'll get less of a blur and more "direct" information.

Are you playing an adventure-game along the lines of "Uncharted" and such? 30-60fps is fine. And the lower end of that does make for a more "cinematic" experience, without using it as an excuse. - For the same reason I actually "settled" for the Quantic Dream games on PC, especially because they're meant to be like interactive movies anyway. But I had tried some of them on PC at 60fps and it came across absolutely goofy. The reason being that, apparently, the "soap opera effect" also applies to videogames.

Are you playing an action-oriented game? I would definitely aim for that 60fps standard so that it feels quick enough. I mean, you don't really want something like 'Mirror's Edge' to feel sluggish. Let's say it's better for most first-person view games anyway.
The exception I'd make is for really fast games that can also be quite difficult, such as the new DOOM-games. I'd recommend aiming for the 120fps+ region (again, accompanied by an appropriate screen) so it's just extra tight.
That's not to say that it can't be done at lower framerates. I mean, I had to do with an average of 45fps in 'Team Fortress 2' back in like 2007-2009 and I was still high up on the scoreboards. But it is tiresome as you just "deal with it".

But now I'd like more suitable framerates. It might be nitpicky, but life is too short to skimp on quality and we're lucky to have access to these first world problems. ;P
So 'DOOT Eternal' in 21:9 at 120fps, yes please.

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Thelostscribe

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Edited By Thelostscribe

@DamageIncM: All those are very great arguments. First, I do think 30FPS can look more cinematic or 'right' for certain games, because the animations aren't up to snuff for higher fps and can look like it's in a strange fast forward. I guess, and this is just honest, I don't play competitively that often anymore and I'm certainly never planning on playing for money, so it's not a detail I care about a ton to achieve.

I will admit, some games it does absolutely have an impact. I think Racing games and FPS look and feel great with higher frame rates, I suppose even fighters are great for higher frame rates. I was playing Sonic Generations the other day and when I switched to Sonic Forces, the 60 FPS jump was jarring, but nice for how fast it moved.

Still, if I have an option between performance or quality of graphics, I'm going to select the graphics. I can understand why someone would prefer higher frame rate though, especially for someone who is super competitive online.

That's just my personal preference. I will say a solid frame rate is paramount though and 30fps is really the minimum. Would it be nice if every game played at 60FPS without any graphics loss, sure. That's why I'm a console gamer I guess. if a game looks good and has a solid frame rate, I'm happy lol.

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Blade_Runner_07

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@thelostscribe: I also return to alot of those old games too. Perfect Dark on N64 running at 14fps is noticeable when it gets that 60fps bump. Same with the Halo games. Going back and playing the 30fps versions of those games feels like I'm playing in slow motion.

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Thelostscribe

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@Blade_Runner_07: I remember seeing the Shadow of the Colossus frame rate vs the remake and I was shocked. I forgot how ghosty that game looked when it came it. Just used to it at the time I suppose.

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Blade_Runner_07

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@thelostscribe: I know what you mean. I remember playing Forza 3 and thinking about how games don't ever need to look better. I was so wrong, but it's funny how visually impressive some games were when they came out and now look dated.

I guess it's the same for movies though. Age becomes more apparent over time.

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Thelostscribe

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Edited By Thelostscribe

@Blade_Runner_07: Yeah I agree, I remember playing Unreal tournament and ending up on Two Towers. It was the craziest thing I'd ever seen and I couldn't imagine it getting any better, but it of course did.

Going back to play some of those games, yeah, you think how was this ever impressive? I have noticed that a resolution update often helps older games look decent again, but playing a 480p game on a 4K tv with no resolution bump really can be difficult.

Speaking of Shadow of the Colossus, if you had composite cables for the PS2 and turned on the composite mode, 480p made that game so much cleared vs whatever resolution it was at at the time. I remember the same thing for The Legend of Zelda Twilight Princess, it looked so much better with the composite cables on Gamecube with 'HD' mode on.

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Fartman7998

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@Blade_Runner_07: Now that you mention it, DOOM on the old Xbox Arcade does seem like a shoo-in. Then again, the Xbox Live Arcade was hit or miss for a while there.

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