Divinity: Original Sin 2 Reaches Funding Goal in Less Than 12 Hours
Larian raises hundreds of thousands of dollars for its upcoming RPG sequel.
Divinity: Original Sin II's crowdfunding campaign was a quick success. The project went up yesterday, August 26, and needed less than day to reach its $500,000 target. At press time, the campaign stands at $659,616 from more than 15,000 backers--and there are still 33 days left to go.
The first Divinity: Original Sin, which GameSpot awarded PC Game of the Year in 2014, was also funded on Kickstarter. What's different this time around, however, is that developer Larian Studios is only using the funds for additional content, including more skill schools, talents, abilities, and spells.
Avengers Beta Hands-On Impressions: Combat, Characters, And Teamwork Top New Game Releases On Switch, PS4, Xbox One, And PC This Month -- August 2020 Call Of Duty Season 5: Everything You Need To Know Next PS5 Event, Baldur's Gate 3 Delay, & Game Pass xCloud Date | Save State 30 Game Series We Want To Play On Xbox Series X Grounded Early Access Video Review Netflix's The Umbrella Academy Season 2 Review: Weird And Wonderful Spider-Man In Marvel's Avengers, PS4 Controllers On PS5, & A New Xbox Store | Save State How Nintendo’s Greatest Failure Led To The Switch 8 Best Shows And Movies To Stream For August 2020 - Netflix, HBO Max, Hulu, Disney+, Prime Video Watch Full Diplo Higher Ground Concert From Fortnite Party Royale Cyberpunk 2077 Lore | The Bloody Origins of Night City, The Worst Place To Live In America
"You are all amazing!" Larian said in a Kickstarter update about the game's funding milestone. "Who would've predicted that a pitch built around adding extra dialog options and origin stories to a complex RPG would be capable of mobilizing so many people so fast?
"For RPG developers like us, it's like a dream come true," the developer added. "You are allowing us to create deep complex RPG experiences that we love to make and we're so very grateful to all of you!"
By comparison, the first Divinity: Origin Sin needed 12 days to reach its funding goal.
The Larian team is currently in Seattle, preparing to show the game at PAX Prime. A prototype will be playable on the show floor. Larian's Swen Vincke and Thomas Muylle will appear on GameSpot's live show at PAX Prime tomorrow, August 28, to talk more about Original Sin II.
For more on GameSpot's PAX Prime plans, check out this hour-by-hour schedule.
You can also check out GameSpot's in-depth interview with Larian that covers the game's complex, layered interactions and more.
GameSpot may get a commission from retail offers.
Got a news tip or want to contact us directly? Email email@example.com