Divinity: Original Sin 2 Closes With $2 Million-Plus in Funding
More than 42,700 people contributed to the campaign; Game Master Mode unlocked.
[UPDATE] An additional $43,000 came in from PayPal, Larian announced.
The original story is below.
The Kickstarter campaign for Divinity: Original Sin II ended today, with the final funding tally for the PC role-playing game standing at $2,032,434. A total of 42,713 people contributed to the campaign.
The final funding figure is likely higher, as developer Larian Studios is also accepting donations on PayPal. Whatever the case, with $2 million raised, Larian has achieved the game's final stretch goal: Game Master Mode. This exciting-sounding mode lets players create their own dungeons and change their attributes on the fly as other players move from them. Read more about it here.
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Original Sin II far surpassed its initialgoal of raising $500,000. As with Original Sin, Larian is using this funding not to build the game, but to expand it beyond what its budget would otherwise permit. Things turned out well with the previous game, which GameSpot named its PC Game of the Year for 2014.
The game is currently slated for release in December 2016. Among the improvements it'll offer are four-player co-op support, a new crafting system, skill crafting, and competitive questing.
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