Disney Infinity Sales Sliding
Disney Interactive revenue falls by $58 million during the quarter due to weak Infinity sales.
Disney Infinity sales are hurting.
Media and entertainment giant Disney has reported earnings for its latest quarter, and the company's Interactive division--the gaming unit--saw its revenue fall by $58 million to $208 million. Operating income was also down year-over-year, falling by $29 million.
The poor results were attributed "primarily" to weak Disney Infinity and catalog sales. Disney did not provide any hard sales numbers, only saying that "the decrease from Disney Infinity was due to decreased unit sales and lower average net effective pricing."
Disney Interactive's downtrodden results were partially offset by the "continued success" of the company's Tsum Tsum mobile game.
The next Disney Infinity game is Disney Infinity 3.0, which launches for console, PC, and mobile on August 30.
Disney Interactive's poor performance during the quarter is particularly noteworthy because the division was Disney's only business unit to see revenue fall compared to last year. All other divisions--Media Networks, Parks and Resorts, Studio Entertainment, and Consumer Products--enjoyed positive year-over-year growth.
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