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Diablo III to experience system changes

Feedback-based tweaks will be seen in latest beta patch of action role-playing game.

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There has been a lot of rumbling about Diablo III as of late, with the most recent being its supposed leaked release date. Game director Jay Wilson recently posted on the official Diablo III blog on Blizzard Entertainment's site saying that the team will also be changing some of the systems it has received the most feedback about from the game's extended beta.

RPG fans may have to wait a little while longer for this third coming.
RPG fans may have to wait a little while longer for this third coming.

According to the post, scrolls of identification will no longer be in the game. Instead, a player just has to right-click on an unidentified object and wait a few seconds before its stats are revealed. Wilson also said that the team will remove the Cauldron of Jordan and Nephalem Cube options currently present in the beta. He elaborates that because the Stone of Recall allows players to return to town, keeping the cauldron and cube may not give players enough of an incentive to occasionally return to town. The blacksmith will now also salvage items for players.

Other changes include rearranging core character attributes to the four stats (strength, dexterity, intellect, and vitality), displaying character stats on the inventory user interface, and not making common items salvageable. All the changes will be seen in the latest beta patch. For a detailed explanation of the changes, head to the post on the game's official blog.

Diablo III is the next entry in the action role-playing game franchise. New features include five new classes, new multiplayer modes, and an auction house. For more information, check out GameSpot's coverage of the third game.

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