Destiny's 1.2.0 Patch Now Live, Here's Everything It Does

Be wary of bringing Legendary Engrams to the Cryptarch over the next few days.

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With its issues apparently resolved, Destiny's 1.2.0 patch--the one available for download since last week--has gone live, and we've got patch notes detailing its various changes and fixes.

While at the Tower, you can now trade in Ascendant and Radiant materials for Glimmer and Motes of Light by interacting with the Speaker. The commendation requirement for purchasing new gear has been removed, and any you might have can now be turned into 250 reputation gains with the Vanguard, Crucible, or various factions.

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Other changes include moving the first Relic in Salvage mode so that it's in a more centralized location, and fixing various weapon issues.

The notes point out that there is currently an issue where Legendary Engrams will drop that aren't recognized by the Cryptarch--they'll be mistakenly turned into Shards. Bungie recommends you hang on to any of these new purple Engrams you're lucky enough to find until next week, when another patch, 1.2.0.1, is released. You'll find patch notes for that update--which also introduces the new connection recovery system--at the bottom of this post, beneath the 1.2.0 notes.

1.2.0.1 goes live at around 10 AM PST on Tuesday, May 19, which is when Destiny's second DLC pack, House of Wolves, will be released. The expansion is included with Destiny's $35 season pass, and is also available on its own for $20.

Destiny 1.2.0 Patch notes

Weapons

  • Fixed an issue in which Vex Mythoclast was not respawning with primary ammunition
  • Fixed an issue with the Hive Disruptor perk, which now appears in the Black Hammer perk set again
  • Fixed an issue in which the Phantom Gift and White Nail perks would become interrupted when non-precision damage occurred from other perks
    • Bonus damage from other perks (e.g., Explosive Rounds, Hive Disruptor) no longer interrupts the count
    • Three precision hits within the time window will trigger the intended refund bonus
  • Fixed an issue in which the Hive Disruptor perk did not work correctly with sustained damage events (auto rifles, pulse, etc.)
    • Oracle Disruptor perk now triggers more often
    • Hive Disruptor perk now triggers more often, but does less damage per event

PVP

  • Salvage: Moved the first Relic to more consistently appear in a centralized position on the map
  • Fixed an issue that caused players to wait an excessively long time to respawn

Tower

  • Faction reward packages will no longer produce Shards
  • The Speaker will now exchange Ascendant and Radiant Materials for Glimmer and Motes of Light
  • Xûr will now exchange Strange Coins for Motes of Light
  • Commendations are no longer required to purchase gear
  • Commendations can now be converted to receive +250 gains in Vanguard, Crucible, or Faction reputation
  • Note: Etheric Light will not be made available for ascending gear until the release of House of Wolves

User Interface

  • Vendor Interaction Panel has been updated to support Quest chains
  • Vendor Interaction Panel now has better animations and fewer popping issues
  • Number of buffs that can be displayed on the Character screen has been increased
  • Inventory item stacks that have reached their highest possible count will now display gold numbers along with an alert in the tooltip that maximum quantities have been acquired

Audio

  • Added improved feedback for players who take damage from energy weapons

Companion

  • Fixed an issue in which the Mercury Grimoire card was not being awarded
  • Retroactively awarded the Mercury Grimoire card to players who have found the "Mercury Memory Fragment" Dead Ghost
  • Vendor items, damage types, and perks will now be visible on Bungie.net and the Mobile App

Technical

  • Addressed a crash on Xbox One that was induced when too many explosions/projectiles were generated
  • Fixed an issue that affected the network quality user interface
    • Indicators will no longer display persistently bad ("red") quality after a user's connection recovers from a temporary quality issue
    • The quality indicators should now always correctly reflect a user's live connection quality

*Addendum

  • We have discovered that Legendary Engrams will drop in 1.2.0 that the Cryptarchs will not recognize
  • Hold on to all newly-acquired purple Engrams until May 19th to benefit from their upgraded decryption skillset
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Destiny 1.2.0.1 Patch Notes

PVP

General

  • Added a new Daily Reward package upon completion of the first game in the Daily Featured Crucible playlist
  • Added Passage Coins to reward streams across all playlists, including the Daily reward package
  • Increased Crucible Mark drop rate across all playlists by 100%
  • Increased Crucible Reputation earnings across all playlists by 100%
  • Increased Rare Weapons and Gear drop chance for completing games across all playlists by 100%
  • Added Legendary Weapon drops into the Crucible reward stream across all playlists
  • Added Dark Below maps into all Crucible playlists for all players to enjoy (Pantheon, The Cauldron, Skyshock)

Iron Banner

  • Adjusted the power curve for Iron Banner playlists to accommodate the competitive range of power in House of Wolves
  • Across one Iron Banner event, players competing in Iron Banner with more than one character on the same account will receive a reputation boost for the lower-ranked characters to reach parity with the higher-ranked character more quickly
  • Six additional Iron Banner bounties have been added to the bounty rotation
  • Removed an errant buff from Iron Banner Control playlist
  • Etheric Light will now be available at Ranks 3 and 5 in Iron Banner

Tower

  • The Cryptarch will no longer convert newly acquired Legendary Engrams to Shards (possibilities include gear/weapons or exotics)
  • Daily Heroics will produce Motes of Light in lieu of Shards
  • Ascending: Year 1 Legendary and Exotic gear can be upgraded to the highest power levels available in Year 1

User Interface

  • The Control UI above the mini scoreboard has been fixed & returned to the players HUD

Technical

  • Added a new "Connection Recovery" System
    • Specific player networking problems will now be fixed instead of kicking affected players to orbit
    • This will be enabled first for Trials of Osiris and rolled out to other activities over time

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