Destiny Patch 1.0.2 Out Now, Makes Big Changes to Engrams

The patch ensures that Legendary/Rare engrams will always produce same quality items or higher.

Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
Sorry, but you can't access this content!
Please enter your date of birth to view this video

By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy

After announcing it last week, Bungie today deployed patch 1.0.2 for Destiny on all platforms. The patch addresses a number of game issues, and makes major changes to Engrams.

"With this patch, we address some widely discussed concerns with how Engrams are earned and claimed," Bungie writes on its website. "Strikes have become more rewarding, and the rewards gained from them are more predictable. Also affected is the rotation of maps that appear in the Crucible."

You can see the full Destiny patch notes below. Since Destiny's launch on September 9, the developer has supported the game with frequent, and at times significant, updates. Last week, the developer shut down a "loot cave," though fans quickly found another.

In announcing the release of the latest Destiny patch today, publisher Activision said Bungie will continue to deliver updates to the game as time goes on. "The Destiny community is vital to the process of growing this universe," the company said.

In addition to regular updates, Bungie is working on (at least) two major expansions for Destiny, the first of which is called The Dark Below; it launches in December. Players recently uncovered some of Bungie's post-release plans for Destiny, but the developer was quick to address this leak.

Destiny patch 1.0.2:


  • Legendary (purple) engrams will always produce a Legendary quality item or higher
    • Note: Legendary engrams that exist in your inventory will change to Rare quality items when the patch is applied. However, decoding these engrams will still produce the same results as before
  • Rare (blue) engrams will always produce a Rare quality item or higher
    • Chance for Legendary gear increased
  • Materials: Ascendant Shards and Ascendant Energy promoted to Legendary quality (from Rare quality)


  • Reduced time limit on Bastion and First Light in Control and Clash from 15 to 12 minutes, bringing them in line with non-vehicle maps in those playlists
  • Lowered weighting on Bastion and First Light in Control and Clash so they appear less often in those playlists


  • Rare (Blue) and Legendary (Purple) Engram drops added to the potential rewards for:
    • Vanguard: Tiger Strike Playlist
    • Daily Heroic Missions (first time per day)
    • Weekly Heroic Missions (first time per week)
  • Known issues
    • When selecting a higher difficulty for daily missions, XP Bonus not show in the reward display
    • You will still get the XP bonus, you just won't see it in the UI

Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch

GameSpot may get a commission from retail offers.

The products discussed here were independently chosen by our editors. GameSpot may get a share of the revenue if you buy anything featured on our site.

Got a news tip or want to contact us directly? Email

Join the conversation
There are 225 comments about this story