Destiny 2 Update Patch Notes: Bad Juju, Moments Of Triumph, Menagerie Rewards Fix

No more free Chalice rolls.


Destiny 2 received a significant update this week, one that marks the last few weeks of the game's second year of content. Update added Moments of Triumph to the game, which track your accomplishments over the last year--something Bungie often adds to Destiny as a year draws to a close and new content approaches. Even more notably, though, the update also sneaked in a quest for the Exotic pulse rifle Bad Juju, and you can now get your hands on the returning weapon from the first Destiny. (Check out our Bad Juju guide for info on how to get the gun fast).

Update is mostly about dishing out fixes, though. Chief among them is a fix for the Menagerie, the Season of Opulence's new activity. Like other activities, completing a run through the Menagerie allows players to open a chest at the end that dishes out special guns and armor--but thanks to a bug, since the launch of Opulence, you could open the Menagerie chest multiple times, gaining a bunch of extra rewards if you were quick. Bungie acknowledged the bug in a blog post back on June 27, giving players a week's warning to finish their Menagerie farms before issuing a fix.

Other fixes in the patch include another Menagerie bug, which gave players credit for completing portions of its Gauntlet activity even if they died in the attempt. Gone are the days of quickly burning through the Menagerie with the Gauntlet, it seems. Bungie also knocked out a bug that made it possible to use one of the perks of Outbreak Prime, one of its new Exotic weapons, on enemies that were otherwise immune from damage.

Not all the changes take away exploits for players, though. An issue with the new Crown of Sorrows Raid has been patched that should help runs go more smoothly, and a problem with the Exotic hand cannon Sturm, reinvigorated by pairing it with a new gun from the Menagerie, has also been ironed out. Check out the full patch notes below.

Update Patch Notes:


  • Added clan XP rewards to the following:
    • Strikes launched from the Director
    • Black Armory forges
    • Escalation Protocol (requires completion of Level 7 and players must open the chest)
  • Rebalanced clan XP rewards
    • Raid: 2,000
    • Raid lair: 1,500
    • Nightfall: 1,000
    • Crucible: 500
    • Strikes: 500
    • Patrol: 250
    • Story: 250
    • Adventure: 250
    • Heroic adventure: 500
    • Forge: 500
    • Menagerie: 1,000
    • Reckoning:
      • Tier 1: 500
      • Tier 2: 750
      • Tier 3: 1,000
    • Escalation Protocol: 750
    • Gambit: 500
    • Public events: 250
    • Blind Well: 250


  • Outbreak Perfected can no longer generate nanites when shooting immune targets
  • Fixed an issue where magazine size indicators didn't display the proper arrows when changing magazine perks on some Machine Guns
  • Fixed an issue where the Sturm's Accomplice perk would not reload Sidearms other than Drang or Drang (Baroque)
  • Fixed an issue where the Sturm's Accomplice perk would play excessive reload audio on kill when paired with Drang or Drang (Baroque)
  • Fixed an issue where Season 5 Vanguard Pulse Rifle Nightshade wasn't available after Season 5
  • Fixed an issue where 21% Delirium was gaining stacks of Killing Tally from shooting persistent destroyable objects


  • Fixed an issue where players could reach an advantageous out-of-bounds spot during Crucible matches on Emperor's Respite map


  • Fixed an issue preventing players from activating the Witch’s Vessel objects in Crown of Sorrow encounters


  • Players will no longer be able to use their Chalice to gain multiple rewards within the same Menagerie run
  • In the Gauntlet encounter of the Menagerie, only living players will be given credit for completing a lap
  • Fixed an issue where Werner's weekly bounties no longer gave powerful rewards
  • Fixed an issue where Rune Bonus II for the Chalice was not always refunding a rune
  • Fixed an issue causing the chests on the Barge to reset on Sunday


  • Fixed an issue causing Seasonal Eververse armor to drop from Eververse bundles with random perks
  • Players who currently have randomly rolled Eververse armor will retain the perks that are on them
  • Players affected by the Jubilant Bright Engram issue during the Revelry event can now pick up bundles containing any missing Jubilant Eververse armor pieces from the Seasonal store tab


  • Progress toward the "Platforms Spawned" objective of the Truth quest will no longer be reset on a fireteam wipe
  • Vex Oracles for the Mercury public event will now detonate appropriately when destroyed
  • Eater of Worlds Crystals guarding Argos have returned to their normal, larger size
  • Fixed an issue where some players could infinitely reset their Infamy rank
  • Players who are idle in too many Gambit matches will once again receive matchmaking suspensions
  • Fixed an issue where /join and /invite commands were not always working on PC
  • Fixed an issue preventing the Drifter/Vanguard Allegiance quest from progressing
    • Meat's back on the menu, Guardians
  • Fixed an issue where waypoints persisted on Ikora and Drifter after completing the Allegiance quest
Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
Sorry, but you can't access this content!
Please enter your date of birth to view this video

By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy

Now Playing: Destiny 2's Bad Juju: How To Start The Exotic Quest And Reach The Tribute Hall

$6.49 on Walmart

GameSpot may get a commission from retail offers.

Got a news tip or want to contact us directly? Email

Join the conversation
There are no comments about this story