Destiny 2: Season Of The Deep Release Date, Armor, Story, And Everything We Know
Season 21 of Destiny 2 will provide more answers, gameplay changes, and at least one kaiju-sized entity to potentially ally with.
Destiny 2 server maintenance is ongoing, but once it concludes, Destiny 2's new season will be available. Season of the Deep brings a new weekly storyline, changes to the sandbox, and new gear to acquire over several weeks. We're rounding up all the known and confirmed details on what Season of the Deep has to offer, and while Bungie is remaining tight-lipped on narrative content prior to the launch, the studio has been sharing plenty of details on the evolving landscape of Destiny 2's gameplay and the changes that'll be coming this season.
You can also check out the Season of the Deep patch notes and launch trailer, the latter of which gives us more of a concrete sense of where the story is going and reveals a new fishing minigame of some sort. We also know there will be new PlayStation-themed armor and cosmetics available on the Eververse store, including those based on God of War, Horizon, and Ghost of Tsushima.
- Start date
- Gameplay changes
- New Dungeon
Season of the Deep will begin on May 23, after the weekly reset at 10 AM PT / 1 PM ET. It's worth noting that if you haven't purchased the season pass, the cost to grab single seasons is going up in price from 1,000 Silver ($10) to 1,200 Silver ($12).
As usual, Bungie is playing its cards close to its chest regarding the storyline for Season 21, but the teaser image that the developer posted did hint at the return of a familiar location and face. With The Witness having succeeded in its plan to gain access to the Traveler, the key art hints that Titan might be accessible once again and Commander Sloane is still alive and now sports a Taken-like arm. Titan has been off-limits--and vaulted--since the Pyramid Fleet first arrived several seasons ago, and beneath the waters of this location, lurks a being that has been described as the "enemy of the Witness" at the end of the Winterbite quest.
Seasonal Artifact: NPA Repulsor Regulator
Season 21's Seasonal Artifact is the NPA Repulsor Regulator, which will replace the Ascendant Scepter. Like previous Seasonal Artifacts, the NPA Repulsor Regulator comes with its own set of artifact mods, as well as another key change to how you'll use it. Season 20 had a more limited number of artifact mods that could be active at any given time, but resetting the Ascendant Scepter was free. For Season 21, you'll be able to refund perks from the Artifact individually, giving you more options for creating flexible and focused builds.
The NPA Repulsor Regulator has several great mods for anyone looking to run an Arc subclass build next season, with some of the standout perks giving you a quicker grenade recharge time and the ability to call in lightning strikes that can quickly clear a room of enemies. Additionally, Amped Up will give you damage resistance when you're in an Amplified state, Thunderous Retort grants bonus damage to your Arc Super if you activate it while Amplified or critically wounded, and Electric Armor gives you a longer Amplified buff.
Strand and Void perks will also be available next season, and for a more detailed breakdown on all the perks, you can click through here to read more.
New seasonal armor
Like previous seasons, you can expect to collect new armor that's thematically linked to Season of the Deep. For the upcoming line of good-looking gear, Bungie's teaser image is showing off flowing robes and choral armor pieces that create an elegant approach to functional fashion. Aquaman would be jealous of these impressive underwater threads.
More clarity on Lightfall's story
Lightfall's main campaign is easily the weakest part of this year's expansion, due in part to it being frustratingly vague. For anyone looking for more answers on The Veil, the cosmic MacGuffin that we spent the entire mission chasing, a new quest will provide some answers to this paracausal mystery at the heart of Destiny 2. There'll also be a chance to add a new Legendary hand cannon to your arsenal, which was previously featured in promotional art for Lightfall but never made it into the expansion or Season of Defiance. This story mission will be available to all Lightfall owners, regardless of whether they own the season pass or have Season of the Deep access.
With Lightfall introducing a new subclass and sweeping changes across the board, Bungie is ready to do some more fine-tuning on Destiny 2. Some of these changes will be incredibly nuanced, and others will be more noticeable but expect almost every facet of Destiny 2 to be tweaked once Season 21 goes live.
Roaming Supers are getting upgrades
Bungie has been detailing how the game will change in a series of updates over the last few weeks, with some of the more noticeable changes including more powerful roaming Supers. Bungie is aiming to put these abilities on a more level playing field when compared to other Supers, so expect Fists of Havoc, Golden Gun, and Chaos Reach to be even deadlier when Season 21 begins.
New Armor Mods are being introduced
A streamlined Armor Charge system for Armor Mods will be introduced in Season 21, giving players more options to activate the unique perks of their builds more easily. The armor mod system will undergo an overhaul that's primarily focused on the Armor Charge mechanic and enhancing how you activate it. Bungie is looking to provide a "more generous" collection method through buildcrafting and two new armor mods that'll collect Orbs of Power and elemental resources within a specific radius.
Exotic armor reworks
Two dozen Exotic armor pieces are getting a rework in Season of the Deep, with several of these pieces undergoing a massive overhaul. For most of the Exotics, this entails reworking them to fit in better with the 3.0 subclasses, buffing them to be more effective in particular roles, and for a select few, also scaling back their efficacy.
Exotic Weapon reworks
Exotic armor pieces aren't the only paracausal gear getting an overhaul next season, as several weapons from this category will also be fine-tuned. In total, 17 weapons will be affected, including several legacy and recently introduced Exotics. One of the guns undergoing a massive change is Graviton Lance, which will now distribute damage more evenly between the two shots in each burst. Sweet Business will start throwing in a few explosive rounds when you unleash a storm of lead, Jade Rabbit will be more rewarding when you land those critical hits, and Bad Juju will be easier to control with its adjusted recoil.
Season of the Deep will also add an upgraded inspection screen for weapons, allowing you to rotate your guns and inspect them from all angles.
Improved accessibility options
Several new accessibility improvements will be available next season, with the expanded list including reticle changes, full auto melee, new subtitle color options, and more.
Updated enemy shields
This is a purely cosmetic change, but one that has been a long time coming. Enemy shields have mostly looked the same since Destiny 2 launched in 2017, and Bungie says that it has made a large backend shift to a new shield system that will be easier to maintain and improve upon. An added bonus to this redesign is that it'll add a new layer of accessibility for colorblind players and players with other visual impairments, according to Bungie. "In the new system launching with Season of the Deep, we've included more visual artifacts with each shield type that indicates to players which elemental weapon types are best to use," Bungie said.
Older raid Exotics will also be easier to obtain
Exotics from five more raids will have Triumphs that will boost their drop rate in Season 21. If you've been looking for a fresh roll of One Thousand Voices, Eyes of Tomorrow, Collective Obligation, Vex Mythoclast, or Touch of Malice, expect to get your hands on these weapons more easily next season.
Exotic armor focusing
Beginning in Season 21, Master Rahool will offer new Exotic armor focusing for gear that you already own. Advanced Decryption will allow you to focus an engram into an Exotic from a particular expansion or season, while Precision Decryption will allow you to specifically focus a piece of Exotic armor of your choice, if you already obtained that Exotic. These will be pricy, but the current cap on Exotic Ciphers will be increased from one to five to help balance the in-game economy when this feature is introduced.
Destiny 2's newest subclass, Strand, is expanding in Season 21 with three new Aspects. Each class will receive a new Aspect, and these include Threaded Specter for Hunters, Flechette Storm for Titans, and The Wanderer for Warlocks. Threaded Specter creates a dangerous decoy that attracts enemy fire when you activate your class ability, Flechette Storm uses a slide and charged melee combo to launch your Titan into the air, and The Wanderer allows Warlocks to get more utility out of Tangles and Threadlings.
Grapple cooldowns are also being significantly reduced, and these Season 21 Strand changes are being described as part of a larger ability-balance pass by Bungie.
There's no word yet on what the theme of the next dungeon will be, but if the previous two seasons have been any indicator, expect the latest challenging PvE activity to be thematically tied to Season 21. If a Titan dungeon is on the cards, there's a good chance it'll be crawling with Hive and Taken, and to paraphrase the Drifter, remember to bring a sword. The Season of the Deep dungeon launches this Friday, May 26.
The products discussed here were independently chosen by our editors. GameSpot may get a share of the revenue if you buy anything featured on our site.