Destiny 2 Masterworks Weapons Will Get Update To More Consistently Drop

Here's how Bungie plans on improving the Masterworks weapon class.

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The Masterworks weapon system was one of the most significant gameplay additions to Destiny 2 since its release, as it essentially functions as an entirely new weapon tier. But, as it is a brand-new mechanic, there are some issues that need to be worked out. Recently, Bungie revealed what sort of changes are in store for Masterworks.

In a forum post, Bungie stated that it has listened to feedback from the player community regarding the system, and it has formulated a list of tweaks to address concerns. Most notably, Bungie plans on improving the consistency and frequency of Masterworks drops.

Specifically, the studio will implement "a new mechanism that we can use to limit long dry spells in Masterwork drops due to bad RNG," according to the post. In addition, Bungie is looking into adding guaranteed ways of earning the weapons--although this may be rolled into a bigger update to the entire Prestige activity reward system. Finally, Bungie plans on tweaking drop rates and costs for Masterworks based on data gathered over the holidays.

Bungie also noted that it is working on adding Masterworks armor alongside the weapons. This armor will allow for greater stat customization, although with the caveat that the bonuses from Masterworks armor won't be as significant as the weapon bonuses. This is because you have more armor equipped than weapons at any one time.

Finally, there are several other minor tweaks and changes in the works, which you can read about over at the blog post. Bungie hasn't provided a timeline for rolling out these changes yet, but it's likely that we won't see them until early 2018.

In other Destiny 2 news, Bungie recently clarified the controversial Three of Coins item and explained how it plans to fix its issues. In addition, Destiny 2's holiday event The Dawning begins today on PlayStation 4, Xbox One, and PC.

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