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Destiny 2 Beyond Light - Salvation's Grip Exotic Quest Guide

Here's how to unlock the new Beyond Light Exotic grenade launcher that fires freezing Stasis rounds.

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There's a lot to do in Destiny 2's Beyond Light expansion. While the campaign focuses on defeating the Fallen Kell Eramis and her House of Salvation underlings, it also pushes you to use Stasis, Destiny 2's new power, and to fully unlock the potential of your new subclass. Once you've worked far enough through the story, you can start on your first Exotic quest, called The Stasis Prototype. It'll send you on a lengthy mission to steal a Stasis-firing grenade launcher, Salvation's Grip, from the Fallen and add it to your arsenal.

Here's everything you need to know about unlocking Salvation's Grip quickly and efficiently, so you can get on with the story of Beyond Light.

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Now Playing: Destiny 2: Beyond Light - Official Launch Trailer

Complete The First Part Of The Beyond Light Campaign

First, play through the new story missions in Beyond Light. Fight through to defeat Eramis, continue with the Exo Stranger to unlock Stasis abilities, and clean up the Fallen on Europa to help Variks. This will take you a bit, but you'll eventually unlock the Exotic pulse rifle No Time To Explain for your trouble, and start to earn different elements for your Stasis subclass.

Once you've progressed far enough that Eris Morn and the Drifter leave Europa and return to their previous spots, head to the Tower and meet the Drifter. He'll introduce a plan to steal the Fallen's Stasis-firing weapons. That'll start you on the Exotic quest The Stasis Prototype.

Kill Captains And Servitors On Europa

Back on Europa, you'll now need to gather intel from high-ranking Fallen--namely Servitors and Captains. You'll need to dispatch 10 of each, but you can do so anywhere on Europa, so feel free to continue completing other objectives and just mop up the targets you need along the way. This is a more efficient approach to advancing than to try to hunt Servitors and Captains in particular, which can get pretty irritating.

If you are completing additional objectives, however, hold off on The Dark Priestess Empire Hunt from Variks, as you can use it to complete the next step in the quest.

Complete One Of Variks's Empire Hunts

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Once the campaign is complete and Eramis is defeated, returning to Variks gets you access to Empire Hunts, a series of special bounties that send you to defeat Eramis's various lieutenants. If you haven't completed The Dark Priestess quest as part of Variks's missions, however, you can just knock that out now and count it for both his questline and The Stasis Prototype.

If you've already completed The Dark Priestess, you can buy another Empire Hunt bounty from Variks at a cost of 40 Herealways Pieces.

How To Get Herealways Pieces

Hearalways is a new currency for Europa, used to buy Sabotage and Empire Hunt bounties from Variks. Earn Hearlaways by completing Lost Sectors and Public Events and killing high-value targets on Europa, and defeating enemies with Stasis.

Kill Stasis-Affected Enemies

The next step is another simple but somewhat time-consuming one. You'll just need to kill enemies that are affected by Stasis abilities, either slowed or frozen. Supers, melee abilities, and grenades will give enemies the debuffs, so just equip your Stasis subclass and go to town. This is another step best dealt with while advancing your other quests, as it doesn't require you to do much but just take down enemies as normal.

Complete the Concealed Void Lost Sector And Meet Spider's Associate

Clear the Concealed Void Lost Sector in Asterion Abyss for this step. You don't need to do the legendary version--we're just using this to highlight the Lost Sector's location.
Clear the Concealed Void Lost Sector in Asterion Abyss for this step. You don't need to do the legendary version--we're just using this to highlight the Lost Sector's location.

Now head for the Asterion Abyss area on Europa and make for the Lost Sector there, Concealed Void. Fight through and clear the Lost Sector and you'll find one of Spider's "associates" from the Tangled Shore waiting for you near the boss chest. Once you have it, head back to the Drifter for the final step.

Complete Stealing Stasis

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Your last act is to complete a mission in Riis-Reborn, Europa's Fallen city. You'll see the banner marked on your map, which will then load you in on the city's rooftops, where Ghost will (hilariously) walk you through what you have to do while giving his best Drifter impression. It's a pretty straightforward mission, sending you into the depths of the Fallen stronghold to steal their prototype Stasis gun. Complete the mission to unlock Salvation's Grip, which you'll need for later Europa missions.

Where To Take Salvation's Grip Next

Salvation's Grip fires Stasis crystals that can freeze enemies, giving you some of the benefits of the Stasis subclass without needing the subclass equipped. It'll freeze enemies solid, allowing you to shatter them or deal extra damage by blasting them while they're frozen.

Look for Entropic Shards all over Europa once you have Salvation's Grip. Use the Exotic to destroy them.
Look for Entropic Shards all over Europa once you have Salvation's Grip. Use the Exotic to destroy them.

You'll also need Salvation's Grip for another quest line you'll pick up from the Exo Stranger: Aspect of Stasis. This quest sends you back to Europa to destroy hidden objects called Entropic Shards, which look like small versions of the Cruxes of Darkness you've been communing with as part of the campaign.

Completing the Stranger's quest gets you your first Aspect, a Stasis mod that gives your subclass new abilities. Check out our guide for a complete rundown on where to find the Entropic Shards once you have Salvation's Grip, so you can get the most out of Stasis.

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