Dark Souls PC port was 'half-assed' says director

Yui Tanimura says PC version of role-playing game "not very well done," promises From Software won't repeat mistakes with sequel.


The PC version of Dark Souls was "half-assed," according to Dark Souls II director Yui Tanimura. Speaking with Shacknews, the From Software designer promised the studio won't make the same mistakes twice with the PC version of the upcoming sequel.

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"A lot of it was not very well done, sort of half-assed," Tanimura said.

The PC version of Dark Souls shipped some ten months after the Xbox 360 and PlayStation 3 iterations. This won't happen with the sequel, as all Dark Souls II versions are slated to launch simultaneously.

"Yes, we will definitely put more priority on the PC. Last time, we started working on PC after the console version was complete," Tanimura added. "This time, because we are considering the PC from the beginning, you can be sure there will be more care put into PC development."

Publisher Namco Bandai also confirmed to Shacknews that Dark Souls PC has sold more than 300,000 digital copies, though physical retail sales were not divulged.

For more on the Dark Souls series, check out GameSpot's review of the PC version, as well as first-look preview of Dark Souls II.

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