Dark Souls II will be 'more understandable'
From Software's new role-playing game will also be "more straightforward," producer Tomohiro Shibuya says.
One of the biggest reveals during the 2012 Video Game Awards show on Friday was Dark Souls II for the Xbox 360, PlayStation 3, and PC. Little is known about the project, but now new director Tomohiro Shibuya (who replaced Demon's Souls and Dark Souls director Hidetaka Miyazaki) has revealed the game will be more direct than past Souls games.
"[Dark Souls II] will be more straightforward and more understandable," Shibuya told Edge.
Dark Souls II will feature a new hero, a fresh storyline, and an "unfamiliar" setting. "Epic battles with gruesome enemies" are promised, as well as a revamped server-based multiplayer mode that aims to "put a distinct Dark Souls II twist on the concept of playing with others."
The original Dark Souls (itself a spiritual successor to Demon's Souls) has sold over 1.19 million units in North America and Europe since launch during October 2011. Despite its commercial success, From Software said that a sequel was not a sure thing.
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