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Dark Souls II could end up with DLC, despite earlier claims

But it all depends on fan feedback, says Dark Souls II producer Takeshi Miyazoe.

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Dark Souls II developer From Software has suggested it might be rethinking its decision not to consider creating downloadable content for the upcoming role-playing game, but added that it's all about what the game's community wants.

"There is definitely potential, I think," said producer Takeshi Miyazoe when asked about the possibility of making Dark Souls II DLC by OXM.

"Again, it's all about fan feedback. Right now we are concentrating on completing what we've got, but I think there are next steps on how we can expand on Dark Souls II."

"So I'm not really ready to say look forward to more information, but I think the potential is definitely there," he concluded.

When asked about DLC for the game last year, Miyazoe said that the team wasn't expecting any to be created.

“For Dark Souls 2, we don't even expect any additional downloadable content because we want to deliver a full game, the full experience, to fans who purchase the package from day one," said Miyazoe back in December.

From Software has dabbled in downloadable content before, releasing the Artorias of the Abyss DLC for the original Dark Souls, which added new weapons, enemies, locations, bosses, and a competitive player-versus-player mode to the game.

"We did do additional content for Dark Souls," continued Miyazoe at the time, "but generally downloadable content for Dark Souls II is not really being considered. Buy the package and you'll get the full experience, and you'll have as much fun as anybody else."

Namco Bandai also recently announced that actor Peter Serafinowicz would lend his vocal talents to Dark Souls II, voicing treasure hunter mild-mannered Pate.

Dark Souls II will be released for the Xbox 360 and PlayStation 3 on March 11. A PC version will eventually follow.

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