Cyberpunk 2077's Setting Will Be A "Unique Take" For The Franchise

Night City wasn't made overnight, it's evolved over half a century.

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While creating Night City, the setting for Cyberpunk 2077, CD Projekt Red wanted to create a "unique take" on the Cyberpunk franchise. This is why the upcoming RPG takes place in a primarily sunny locale as opposed to the gloomy, rain-soaked settings traditionally seen in the cyberpunk genre.

"When we showed the demo last year, people were surprised at first that it was so sunny," Cyberpunk 2077 concept art coordinator Marthe Jonkers said in an interview with GamesIndustry.Biz. "They expected rainy, dark cyberpunk but you can make a cyberpunk city in California. Of course, it will rain there, because we have a weather system, and it will also be night, but we are really trying to get this fresh take on cyberpunk."

Night City is built on the foundation of four distinct visual styles, each of which details the different ages of cultural and social-economic growth in the Cyberpunk universe between 2020 and the events of the game. This creates a very different world in the Cyberpunk universe, one that allows you to instantly recognize when a car was made or how long a certain building has been around just at a glance. "That was really, really important to us, to make a unique take on Cyberpunk," Jonkers said. "And I really like that when people see screenshots of our game, they recognize it as our style."

The first era, Entropism, was one of intense poverty, so anything made from that time looks very plain. "The designs from that era are very practical, more about practicality than whether it looks nice or is decorated," Jonkers said. Entropism was followed by Kitsch, a period of time when the economy recovered in Night City and allowed the low- and middle-class to invest in more colorful and extravagant items. The third era, Neomilitarism, saw the rise of rich corporations, which is where all the tall and sleek skyscrapers come from. Finally, Neokitsch, saw the divide between the rich and poor grow wider--and several members of the wealthy class began adopting the colorful style of the poor, albeit with a more money-centric twist. Think clothes made of animal pelts.

Jonkers goes on to explain that this level of world-building allows CD Projekt Red to tell stories about the people that live in Night City without expositional conversations. "There are layers to the design of Night City and all its inhabitants, so when you drive around and you see a building that's sort of pink with these soft edges, and the windows are sort of soft shaped, you know that this is kitsch style, and you know that was built in that period of time where people had more money back then," she said. "It's telling you a story about the background of the city, and gives an extra layer of believability."

Cyberpunk 2077 is scheduled to release for Xbox One, PS4, and PC on April 16, 2020.

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lionheartssj1

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I'm probably going to make my character look as much like Kaneda as possible and just drive around on that motorcycle all the time.

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Chizaqui

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They can craft the world however they want, I still can't wait for this game.

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rickjamesia

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Maybe other parts of the country and the world are different, but I know a grand total of one person who claims to have even heard of Cyberpunk (the roleplaying franchise) before Cyberpunk 2077 was announced, so I doubt anyone I know will notice a difference. I think that's part of what makes the games CD Projekt makes so great, though. They take deep, well crafted settings that most of the world has never heard of and inject them into the mainstream. I hope they can find a third thing to do that with after their done with Cyberpunk. I'm not even that much of a fan of the Witcher, but I appreciate what they're doing in the industry. You can't have that sort of output and rapid improvement like they had between the first and third games without really caring about what you're doing.

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scatterbrain007

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@rickjamesia: I knew the role-playing game existed. Never was a fan of those "pen and papers" at all though.

"They take deep, well crafted settings that most of the world has never heard of and inject them into the mainstream." This is what every developer TRIES to do. CDPR though has a reputation of doing it with lots of care. I am excited about this game not because it's Cyberpunk, but because CDPR is developing it. Can you imagine if they ever got a hold of the Lord of the Rings, or Star Wars properties?

Very excited for this game!

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streamline

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Dang it. I’m going to spend most of the first part of the game trying to get rid of Keanu.

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hrV_25

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I get that it's gonna be a great game n all but really tired of these stupid little factoids. Gameplay wise haven't seen anything particularly innovative and totally different from other previous shooters. Lastly, polish the damn graphics. Keanu's character felt like 2010 games character models in the recent gameplay video.

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ccgod

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@hrv_25: All of the graphics looked bad because it was all streamed and not in 1080. Also, the creator of cyberpunk said that first 45min gameplay they released said that was a ready to ship a game by Microsofts standards

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hrV_25

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@ccgod: how does facial textures get ruined by a stream? I am not talking about first 45 minute gameplay.

On the other note, when's "Scam Citizen" coming out? Last year you were sure that it will release in 2019. Lol

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ccgod

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@hrv_25: Did you seriously just how a low quality stream can effect how graphics look?

Go stream something in 1080 them swap it to 240 and see if theres a quality difference. Never heard of scam citizen.

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hrV_25

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@ccgod: so CD projekt streamed in 240p according to you? Or did they use the lowest settings possible to show off their upcoming game which is highly anticipated? I watched the video in 4k still the character model looks bad.

Oh My! Fancy "Squadron 42" with Mark Hamill and Gillian Anderson whose public "beta" got pushed back with no release date in sight. Still defending Chris Roberts? Last year apparently you knew everything about Scam citizen. Now its Squadron 42. Keep waiting. I read that they introduced new mega transaction level in the game. Did you play that?

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rickjamesia

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@ccgod: I feel like the other person is pretty obviously referring to Star Citizen...

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ccgod

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Edited By ccgod

@rickjamesia: ah ic pretty sure I've never said anything about star citizen launching sq42 probably had a chance but never star citizen. Two different games.

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