Cyberpunk 2077 "Even More Ambitious" Than Originally Planned

"We need to create a game that will be even more successful."

194 Comments

While official details on Cyberpunk 2077 are being kept largely under wraps, CD Projekt Red joint CEO Adam Kicinski has now revealed the game is "even more ambitious" than what the developer originally had in mind.

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"The project is even more ambitious than we first planned (...) we need to create a game that will be even more successful," he said on Polish TV station TVN24 BiS, as translated by Gamepressure. "We have a long way ahead of us to reach the biggest commercial successes in the world."

Kicinski went on to say that The Witcher 3: Wild Hunt was a big success with 6 million copies sold against an $81 million budget. The game was a "good investment," according to CD Projekt Red management, but at the same time, The Witcher 3 won't end up being a worldwide chart-topper for the full year.

"Sure, many people consider The Witcher 3 to be the best game in the world this year, but this is not a game that broke any sales record," he explained.

Cyberpunk 2077 was announced in October 2012. Details on the game have been scarce, although CD Projekt Red did say that it was not planning to discuss the game until 2017 at the earliest. According to visual effects artist Jose Teixeira, "Cyberpunk is far bigger than anything else that CD Projekt Red has done before... far, far bigger."

CD Projekt Red is "focusing" on Cyberpunk 2077, though the developer continues to support its award-winning Witcher 3 with new content. The game's second paid expansion, Blood and Wine, comes out next year.

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LegitPeteHines

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Bye bye Bugthesda! Say hi to our new-born modern RPG dev CDProjektRED!

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Ultramarinus

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@legitpetehines: Looking forward to CDP aiming for the CoD crowd for this and dumb down so Witcher fanboys will have to eat their words.

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alpha_unit97

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@legitpetehines: I don't understand this Bethesda hate, they were just like CD PR once, before Skyrim they were underrated, ambitious developers. Now with Fallout 4, everyone loves to hate them and considers them overrated because they became mainstream. They deserve more credit for what they've done for the rpg genre imo.

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khankalili

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@alpha_unit97: What they did to the rpg genre was gut it of all rp and turn it into something else, with fallout 4 being the perfect example as an open world shooter. They're not getting any credit from me for that. Their games show a steady progression of dumbing down, simplifying and appealing to the lowest common denominator.

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alpha_unit97

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@khankalili: Seriously? Massive open worlds that encourage you to explore are the norm thanks to them, even to this day, no one puts the same amount of detail into their games as Bethesda. I wouldn't say they're over simplified as rpg's either, for me role-playing is more about my characters appearance and playing the way i want to play in terms of combat and open world. Creating my own story, if you will. And if you've played Fallout 4, you'd know player choice has a huge role. I don't think any of that just appeals to the lowest common denominator, you don't get that kind of freedom in other games.

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khankalili

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Edited By khankalili

@alpha_unit97: Tou want to see a truely massive open world? Play daggerfall. There's you simplifying. I do in fact play fallout 4 I've got days of playtime. It's not a bad game, it's just a bad RPG. If fallout 4 is the newest benchmark, then I shivver for ES6.

"for me role-playing is more about my characters appearance and playing the way i want to play in terms of combat and open world"

You've just proved you don't understand RPG's. It should be all about choice in every aspect. Where is the choice in fallout 4? There is no freedom: you can't talk your way out of any situation, there are no evil choices (you're always the hero, always the concerned father), and the majority of the quests (even main story) are go here - kill everything - return. It's turned fallout into a grind. What they've done is make an open world shooter. Every single RPG part of the game has been removed or dumbed down. As for 'improving the combat' well that's aiming at the lowest common denominator.

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alpha_unit97

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@khankalili: And choosing your appearance and your approach to combat situations isn't role-playing? A definitive factor of rpg's is the ability to choose different classes and playstyles (rogue, mage warrior etc) as well as create your own character. Choices are important, yes. But they don't boil down to your romance options and which faction you side with. Choosing the way you play and who you want to be are equally important.

"There are no evil choices (you're always the hero, always the concerned father)"

This tells me that you haven't finished the game. Spoiler alert, you can easily side against your own son. I myself had a very difficult time choosing a faction because it wasn't black and white, each one had elements of good and evil, it actually came down to my own view on synths and who I liked most. Much better than being told "here's good and here's evil, pick one". And there's no freedom? You can literally walk away from any conversation at any time, kill any npc and go wherever you want in the map from the get go. Most devs are too scared to give players that level of freedom whereas it's expected from Bethesda.

This notion that the improved shooting mechanics (which were much needed) came at the cost of in depth role playing is utterly misguided. Yes it could be argued this game is less of an rpg than Fallout 3. But if anything, it's the new 4 option dialogue system and voiced protagonist which watered down the role-playing, not the new shooting mechanics which are completely unrelated. Most quests when it comes down to it in any game are go here, kill everything, return (except for maybe the Thieves guild in Tes or attending various parties in The Witcher 3). It is a combat based game after all, they don't put all those guns in there for nothing.

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khankalili

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@alpha_unit97: It's about choice in EVERY aspect...not just appearance, and definitely not just combat. Where are the varied speech choices, where are the different approaches to different situations... why can't I choose a certain way until the VERY END. I do know what happens at the end in fact... it doesn't change that this not an RPG in any sense of the words. Besides that: Fallout shouldn't have ever been a "combat based game", that's exactly the problem.

At the end of the day everybody's lone survivor is going to be basically the same generic dad, and that just sucks. If you think that this was the way it was in the past, then you never played a real rpg, or never realised the number of choices you actually had.... and kill any NPC? I've never seen so many immortal (essential) npc's in my life. Go on try to kill some, but I bet that as soon as the npc in a town/city (distinct lack of those unless you make them yourself by the way)has a name, and isn't a generic 'settler' it's suddenly immortal, no matter how annoying the char is. Again: it's all about the choice (that isn't there in fallout 4). RPG's should let you create whatever story you want, not some linear cliché that's predetermined by the devs. That's something bethesda never got.

They tried their best in morrowind, but every game after that was just dumbed down a bit further, simplified to the point that fallout 4 is nothing but an open world action game with a trifling of rpg elements to try and soothe the old school fans. If you read the user reviews on steam you can see how well that worked for them. I can understand that they wanted sales volume, but appealing to the brainless (please hold my hand through this entire experience) doesn't appeal to me, or to anyone else who played any good rpg in the 80/90's (and I'm including the tabletop versions in that).

It's not a bad game, I'm having some fun, but it's not an RPG (and a fallout spinoff at best) and if it actually were a real RPG I would be having so much more fun. As it stands I'm just going to complete and never replay. Which is unimaginable with any RPG in my opinion. This just plays like a (long... I'll give it that) singleplayer campaign in a game designed for multiplayer: finish it once and you've seen it all.

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alpha_unit97

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@khankalili: You seem to have very high expectations as what an rpg should be. The text based, tabletop rpg level of choice from the 80's 90's would be impossible to replicate in a AAA title with combat, decent graphics, storytelling and a gigantic open world. Unless you spent 10 years developing it. The ability to choose everything about your character (ie. whether you start as a dad who loses their child or a raider, a scientist etc.) would be great, I don't doubt that, but no one has the time or money to create such a game. And having that level of choice certainly doesn't determine whether a game is an rpg or not. Games like Pokemon, The Witcher, Fable, SW: KOTOR and Dark Souls are all classified as rpg's, and they all give you a predefined role and story to some extent. You don't need every aspect of your game to involve choice to be called a role-playing game.

To say Fallout 4 isn't an rpg is just wrong, I don't know what else to tell you. The game clearly gives you choice, and not just in the main quest but in various side quests such as "Last Voyage of the U.S.S. Constitution" or "kid in a fridge". And to say that the game holds your hand is absurd beyond anything, if you really want to see hand holding, go play a Ubisoft or Bioware game where everything is there on the map for you and there's nothing off the beaten path to reward you for exploring. I even remember some quests in Skyrim which I would never have encountered unless I had randomly decided to waltz into a dungeon I happened to pass by. Play Fallout 4 or 3 in survival mode and it becomes a completely different experience which is far from a casual, spoonfeeding experience.

User reviews on any site are far from trustworthy, being a fairly mainstream developer, of course Bethesda's games are going to get hate. Imagine if we'd never heard of them before, the game would be universally praised just like Morrowind and Oblivion were years ago when no one had played a Bethesda rpg before.

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khankalili

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@alpha_unit97: You really don't have a clue do you. I almost feel sorry for you. I'll just end this pointless conversation with: you say it can't been done, but I say it can. It just isn't done because there are too many people they want to cater to. I say it can because it has been done before, but instead of improving those existing systems, they just want to make as many sales as possible. This involves doing the opposite of improving. Hence the multitude of 'not recommended' reviews (essays in most cases) from fallout fans.

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alpha_unit97

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@khankalili: I'll gladly end this conversation actually. Of course it can be done, I never said it couldn't but that doesn't mean a game isn't an rpg just because it doesn't adhere to your ridiculous standards as to what an rpg should be. That level of choice was much easier to replicate back when all it took was a few extra lines of text, I wouldn't expect it today. "Not recommended" is a strong statement for a game with as much content and detail as Fallout 4, I think Bethesda deserves better than that level of hate for the 4+ years of development that went into that game. It has it's flaws, I agree, but I don't think it's any less enjoyable than Skyrim which was so widely acclaimed. The hate that it's getting, it's getting because of a loud minority of people with unfair expectations such as yourself.

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khankalili

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nr of years of development is irrellavant. If it adheres to "My level" also irrelevant. If it actually does something RPG like would be rellevant. It doesn't. Go f yourself. End of.. or get wrecked. It is less enjoyable than all the previous itterations. you just don't want to see that simple fact.. possibly because it caters to your f*ing simple f*ing ideas of what a game makes. Your problem because of your simple f*ing ideas. Simpleton. Now shut the f* up and accept the facts: they wanted money and catered to the lowest common denominator. They made a game to sell to that denominator, and you're saying that it's good.... you're a lowest common denominator sell out.... why should I listen to you??? Now shut up and accept the facts, as recorded by all players. Most of which put their reviews right there where you dismiss them like a true fanboy.

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jeffreybernabe

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Edited By jeffreybernabe

@alpha_unit97: Bethesda has zero confidence to the player's intelligence

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alpha_unit97

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@jeffreybernabe: That is the most ridiculous thing you could say about them. They do a lot of things wrong, but having no confidence in the player's intelligence is not one of them. Bethesda is one of the few open world developers who don't hold your hand and tell you where to go. They leave you to explore the world on your on without leaving map markers saying you should go here or there. Player freedom in their game's is unparalleled.

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Akabuu

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Edited By Akabuu

@legitpetehines: also Obsidian Entertainment :)

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lordshifu

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Edited By lordshifu

@Akabuu: naah Pillar of Eternity wasnt that good for me... it felt umm kinda drab in the later part!! I think the award should go to inxile in that sense wasteland 2 did a decent job at least kept the tension quite strong and more depth in tactics and harder combats!! good stuff..... and with tides of Numenera showcasing some real innovative concepts. High hopes on that one :)

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Akabuu

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Edited By Akabuu

@lordshifu: Haven't played Pillars of Eternity or Tides of Numenera but Wasteland 2 did get developed by both inXile AND Obsidian. I'm also not in touch with inXile's games, but Obsidian did work on great CRPGs like New Vegas, Alpha Protocol AND KOTOR II.

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SaintGreyjoy25

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@legitpetehines: What would Pete Hines say now? Come on!

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zinten

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Edited By zinten

I hope they arent chasing the super casual crowd when trying to achieve that great sales number. Dumbing down heavily their game would alienate their current fans, resulting in something like dragon age 2 something targeted at casuals that most players didnt like and end up a failure.

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subsided94

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Obviously The Witcher 3 never brole records, it's great but it is #3 and console users for the most part probably never played 1 and 2

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Ggaming72

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Another developer over promising

What else is new

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subsided94

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Edited By subsided94

@ggaming72: they have a history of delivering so I'm goid with it

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xbr85

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I'm a sucker for cyberpunk settings and RPG:s, I love the Shadowrun games on SNES and Genesis and the recent PC games as well. If this game gets the setting and gameplay right, it could be up there with the best.

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headbanger1186

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@xbr85: Since they're working directly with Pondsmith you won't have to worry about the setting and gameplay. They'll respect the source material.

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xbr85

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@headbanger1186: This sounds promising, indeed.

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Ggaming72

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Great porn hub picture

Lol

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DeadPhoenix86

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Edited By DeadPhoenix86

fap material :P

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brn-dn

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They really need to stop mentioning this game. People are gonna start having unrealistic expectations for it and then it will be seen as a disappointment.

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BeefoTheBold

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@brn-dn:

My expectation is that it will be as good as Witcher 3. If it comes up a bit short of that incredibly high bar then that's fine. CDPR is the best Western RPG developer in the world right now and it isn't even remotely close.

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verysalt

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@brn-dn:

I have not a slightest idea what to expect from the game regardless of how many times they would say "even more ambitious". The only think is that the company deserves my trust and respect after W3.

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deactivated-58a78a043e9d4

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@brn-dn: They've mentioned it maybe twice in the last year, and one of those was to say they weren't working on it while The Witcher 3 was still in development.

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brn-dn

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@pongley: This is actually the fourth mention this year about Cyberpunk 2077.

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keitaro202

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@brn-dn: OMG the 4th mention!!! dun dun dunnnn

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brn-dn

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@keitaro202: I was correcting someone.

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doquangminh

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i can't imagine what kind of hardware we gonna need :p

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ferna1234

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@doquangminh: It is probably being made on an engine similar, or the same as TW3. Probabbly instead of large open fields, they will focus on smaller, condensed cities (kind of like novigrad) and hopefully more context on the vertical spatial axis, taller, more complex buildings maybe.

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Vojtass

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@ferna1234: It's obvious. Main metropolis of Cyberpunk 2020 (pen & paper RPG) is Night City. This will be the main place of CP2077 events.

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verysalt

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@ferna1234: Hew, I hate cities. I loved W3 but Novigrad was the place where I nearly lost my interest in W3. I never liked cities, neither in Witcher, Fallout or any other franchises.

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ferna1234

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@verysalt: Its a distopian year 2077. chances are, most of it will happen in dark big cities. Not much place for events happening in large fields and foretst mate, but have hope, it will be done by good hands.

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Vojtass

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@verysalt: Bad luck, because all events of CP2077 will take place in metropolis called Night City.

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zinten

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Edited By zinten

@doquangminh: The same, it will be made for ps4/xb1 so they cant ramp up too much on the gfx department.

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verysalt

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@zinten: Good point. Most likely new consoles will not be released by 2018 and that means that Cyber will have to squeeze every bit from them. PCs have moding community so it's not a lost either, beside it would work with older gen rigs.

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berserker66666

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Hopefully, it won't get downgraded like Witcher 3.

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chuckles471

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@berserker66666: Go get your red crayons and draw red circles round stuff.

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verysalt

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@berserker66666: I rather would have downgraded version than spending another £700 for new PC to play Witcher. MODing community will fix what was downgraded.

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ferna1234

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@verysalt: You don't need to spend 700k on anything. Just need to slide some sliders to the left and uncheck some checkboxes. IT would habe been great that they gave PC players a chance to play with the real MAX specs, and keep it med-low for console players. No need to put all releases in the same sack.

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Xristophoros

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Edited By Xristophoros

"Sure, many people consider The Witcher 3 to be the best game in the world this year, but this is not a game that broke any sales record," he explained."

lol

does every game need to smash sales records in order to be considered a financial success? did cdpr really think they would overtake rockstar sales records or something? what nonsense. this reminds me of s-e and how they reacted to tomb raider's 4m units sold and deemed it a "failure" as it missed their lofty sales projections. perhaps publishers should be a little more realistic with their numbers?

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JamesJoule

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@Xristophoros: for all i know call of duty is the fastest selling game and ...

actually i dont need to complete my sentence..i think you all got it

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gagula94

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@Xristophoros: "Kicinski went on to say that The Witcher 3: Wild Hunt was a big success with 6 million copies sold against an $81 million budget. The game was a "good investment," according to CD Projekt Red management..."

They are not considering it a failure.

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Xristophoros

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Edited By Xristophoros

@gagula94: not a "failure" per se... but if you read between the lines, they expected it to perform better.

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keitaro202

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Edited By keitaro202

@Xristophoros: "reading between the lines" = making shit up and reading what's not there.

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Vojtass

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@Xristophoros: No, they are happy with TW3 sales, they just want even bigger success for CP2077.

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drumjod

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Edited By drumjod

@Xristophoros: It just sounds to me like they are continuing to aim bigger and better. No extra sub-text needs to be interpreted from that. I see this as a good thing as they're just try to achieve more with the next game rather than settling in to a formula and spitting out the same level of quality.

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Mogan

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Mogan  Moderator

@Xristophoros: Every time a gamer on the internet says, "Read between the lines" what they really mean is, "make stuff up that agrees with my opinion."

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He4rtl3ss

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@Xristophoros: Of course they wanted more. Just compare it to CoD. You would also be pissed that a game like CoD is doing so good every year without much change compared to your game with tons of content for that you worked several years.

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Ggaming72

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Edited By Ggaming72

What's up with that column picture is CYBERPUNK 2077 a porno game?

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kingcrimson24

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Witcher style open wolrd RPG but in Cyberpunk themed universe . you guys already have all my money . this is a kind of game that I always dreamed to play . but Deus Ex was the closest thing I got . which was really good but it wasn't open world .

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xbr85

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Edited By xbr85

@kingcrimson24: 100% agree

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Cloud_imperium

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Looking forward to it. Witcher trilogy was awesome. Was fan of the series since the first Witcher. I know CP 2077 is going to be awesome too.

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Random_Matt

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Preferred the news column pic.

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deactivated-58a78a043e9d4

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I've been looking forward to this far more than The Witcher. Glad they're getting started on this already.

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