Cyberpunk 2077 Dev Set Up A Team Dedicated To Making Sidequests After Witcher 3

It's the little quests that stay with you sometimes.

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Cyberpunk 2077 looks to be a massive game, and part of that will be the wealth of sidequests. These "Street Stories" are essentially how you live out your life as a mercenary, and CD Projekt Red says that its experience with The Witcher 3 taught the studio just how meaningful sidequests can be. So much, in fact, that it set up a dedicated team for them.

"After [The Witcher 3:] Wild Hunt, we actually founded a completely new team, the open-world team, which is creating some amazing content to fill this world with things that are meaningful," said quest designer Phillip Weber. "We want to make this [so that] you can do many, smaller things around the city, but they're all cool and unique in their own way."

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Senior level designer Miles Tost added that the lesson from The Witcher 3 was that "even simple tasks can be fun and exciting if you pack them up in a cool story."

This came as part of a larger discussion on how sidequests will work in the upcoming open-world RPG. The deep-dive presentation covered everything from character creation to why the studio hired actual city planners to help create a vision for Night City.

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