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Cyberpunk 2077 Dev Has Played For Over 175 Hours And Still Hasn't Finished It

The QA lead at CDPR is taking his time looting and seeing everything in Cyberpunk 2077.

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A CD Projekt Red QA tester has apparently not finished Cyberpunk 2077 after playing for 175 hours on one of his many playthroughs. [Update: Now that we've played the game for our Cyberpunk 2077 review, you can see how long it takes to beat the main campaign.]

Lukasz Babiel, the quality assurance lead at CDPR, posted a screenshot on Twitter of his total playtime over the weekend. According to the figure shared, Babiel, who started Cyberpunk 2077 as a Nomad, has put in a little more than 175 hours and still hasn't seen the credits roll.

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Now Playing: Cyberpunk 2077 — Official Overview Gameplay Trailer

When asked if he was going for a completionist playthrough, Babiel said he's taking his time looting and seeing everything on the hardest difficulty.

"Not really, that's just one of my ongoing slow-paced playthroughs on the hardest difficulty where I play more stealthy than usual, loot everything, use every feature the game has to offer, I take my time," Babiel said.

While Babiel has played for over 175 hours without finishing the massive open-world action-adventure game, it's not indicative of how long it takes to wrap up the campaign. The studio has previously said Cyberpunk 2077 will be "slightly shorter" than The Witcher 3, which takes anywhere from 50 hours to 190 hours to finish, according to How Long To Beat. Cyberpunk 2077's map is also supposed to be smaller but more tightly packed than The Witcher 3's. Be careful of spoilers, as physical copies of Cyberpunk 2077 are now out in the wild.

Cyberpunk 2077 launches on December 10 for PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series S / Series X. Hit up our Cyberpunk 2077 preorder guide to learn about the bonuses that come with buying early. And if you're looking to play the game on next-gen hardware, GameStop and Walmart are planning console restocks for Black Friday.

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ppopopp

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Edited By ppopopp

Jeremy, you forgot to mention it's available on Stadia too, on launch day to boot!

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deactivated-64a3ced8b46b8

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@ppopopp: Stadia? What is this thing you speak of?

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Warlord_Irochi

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The time a QA spends in the game is in no way representative on how durable a game can be. I started at QA in the industry and more than once I ramped more than 100 hours is very linear games.

It comes to things like having to re-start again when a new build is available or coders requesting to perform some tasks related to balancing. Or trying to reproduce a crash in specific situations.

I mean, sure this game can be engaging enough to keep you around the 200 hours. but the work of a QA must not be understood as an equivalent to regular gameplay.

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Crazy_sahara

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It's called testing mode, unless the developer didn't recompile the game, and write down the time added on playing because that doesn't apply.

The developer would need to add a stable build that has atleast 200hrs, other than that it's most likely a developer build testing the environment, and they happen to have acquired the hours with out realising, using it to boast about.

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Rekonym

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That's nice, it reminds me of my first Breath of the Wild playthrough. I had played about 180 hours and still had to unlock 2 zones on the map at that point, and was done with the game at around the 220 hours mark.

My first Witcher 3 playthrough I think took me about 160 hours or so, and that was before the expansion packs came out.

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OhmyA337

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@rekonym: What in gods name do you do for 180 hours in BotW besides collect seeds?

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nE0-n1nja

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@rekonym: I just finished the main story in Witcher 3 yesterday, took me around 100 hours and I thought that was a lot lol 😄
Now with the remaining contracts, undiscovered locations and both expansion packs I'm looking at around 300 hours for sure.
And all of this is without even playing any Gwent games.

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ConsoleHaven

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That’s disheartening. It’s just too long. I would love if they broke games of this scope down into 5-6 8 hour campaigns. Like book chapters or something. And really give the impression that the 2-4 hour play sessions yielded something significant. Oh well.

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deactivated-63d1ad7651984

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Perfect distraction from Covid I'm down.

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matty_6666

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His job sounds much more fun than the average QA job! Usually they just run into walls and stuff to find any glitches!

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Warlord_Irochi

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@matty_6666: That's an old misconception, actually. Most graphic engines nowadays can auto-test boundaries, although you still fall though the map in some games, most of cases it has to do with either physics or collision issues.

QA is a nice (and mostly fun) starting point in the industry, but it also includes very boring stuff like compliance testing (making sure that the game is in line with first party requirements) or submissions, which is most of the cases also QA's task (submitting a build to PEGI or ESRB for an age rating, for example)

In my years in QA I saw a bit of everything. But I can assure you: I only had to run into walls when it was directly requested by a coder and it was always 1-2 walls :) (And thank God for that! lol)

Cheers.

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ecurl143

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And so it begins - the onslaught of Cyberpunk articles is starting to ramp up. Does anyone remember the Destiny coverage? Holy Cow - that was just ridiculous. It was literally every single article on literally every single feature the game had, recycled, re-worded and then presented again as a new feature story. It was absolutely overkill. Expect the same for this game.

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bruta

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@ecurl143: I remember Destinyspot :))
now this is popular and for months to come so it's understandable, gotta get those clicks

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DoubleM-K

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Edited By DoubleM-K

Many games can be played "endless" today, without finishing the last mission...

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subsided94

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Tons of time no matter what basically and someone who loves doing side quests, just hoping they have level scaling, game gets to easy without when I do side quest after side quest

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sakaiXx

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Just makes it easier to skip.

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tsunami2311

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and I put in over 5000 hours in to skyrim and still never finished it let alone the sidequest or dlc, any game can claim this it make it easy to do anything in any order

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philip6k

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Edited By philip6k

@tsunami2311: jesus man, go outside

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deactivated-6036c00fa1ae4

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Title is misleading and makes it sound like at 175 hrs you would still have story missions and sidequests left - which I highly doubt would be the case. Main story will probably clock in at 30-40 hours and with sidequests is probably anywhere from 70-100, and even that is probably on the higher end for someone not trying to 100% the game.

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Atzenkiller

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@fartingonzebras: If you'd played Witcher 3 you'd know how many sidequests there were in that game. You'd never really run out of them as long as there were still parts of the map you haven't explored. And when you run out of main quests is purely a matter of when you choose to focus on that and finish the story. Either way, there'll be most likely a lot to do in the game, whether you choose to do it before or after finishing the story.

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deactivated-6036c00fa1ae4

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@Atzenkiller: Like I clearly stated, it will not take someone that is NOT trying to 100% the game that long to beat the game. I went through the witcher 3 twice and played both the DLCs and even then I never came close to the 190 hour mark, even after doing all the main side quests and most of the random ones. Besides, there 190 hour claim is for the game of the year version of witcher 3, that has both dlcs.

Add to that the fact that they've repeatedly stated this game will be shorter, I don't know why you would still find this confusing.

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Atzenkiller

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@fartingonzebras: I only referred to your comment about "not having any story or sidemissions left" if someone's still playing after that many hours. I couldn't care less how you play your games and never mentioned any specific number of hours like those 190 you brought up. Not sure why you brought that up.

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MachinaEx

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Hmmm I am expect the game to reviewed before December 10! Then we shall see if this game proves that the hype was expected.

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deactivated-64a3ced8b46b8

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@machinaex: It's probably impossible for this game to live up to the hype. And because it has been hyped to the rafters, people will probably be much more critical of it for that reason alone.

I suspect this will be a very polarizing game, and one that people will love to hate on.

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Warlord_Irochi

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@thecupidstunts: My bet is on that too.

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