Crytek explains why Crysis 3 Wii U 'had to die'
CEO Cevat Yerli says game was running on Nintendo's new console, but lack of EA-Nintendo business drive killed the project.
Crysis 3 for Wii U was up and running, but it was not meant to be. Crytek CEO Cevat Yerli explained to VentureBeat that a lack of Electronic Arts-Nintendo business drive ultimately killed the project.
"We did have Crysis 3 running on the Wii U," Yerli said. "We were very close to launching it. But there was a lack of business support between Nintendo and EA on that. Since we as a company couldn’t launch on the Wii U ourselves--we don’t have a publishing license--Crysis 3 on Wii U had to die."
Crysis 3 was never a sure thing for release on the Wii U. In May 2012, Crytek director of creative development Rasmus Hoejengaard said there was "not a fat chance" that Crysis 3 would ever ship for the Wii U.
Yerli recently described Crysis 3 as Crytek's "masterpiece." He claimed the game game is technically and creatively superior to past entries, but said the project took a critical hit due to gamer "fatigue," among other things.
For more on Crysis 3, check out GameSpot's review.
Top 10 Simpsons Future Predictions of All Time Evolution Of The MP5 In Call of Duty Hood: Outlaws & Legends - Official Ranger Character Gameplay Trailer Rust Console Edition - Official Teaser Trailer Dirty Arty's Final Ride - Red Dead Redemption 2 Deathloop - Official "Deathloop Explained" Gameplay Trailer Genshin Impact - Official Hu Tao Character Gameplay Demo Ash Ketchum's Biggest Ls In The Pokemon Anime Do VPNs Improve Gaming? Valheim - How To Find Scrap Iron And Make Iron Gear Firearms Expert Reacts To Hunt: Showdown’s Guns Pokemon Brilliant Diamond & Shining Pearl Trailer Comparison - Switch vs DS
GameSpot may get a commission from retail offers.