Crytek explains why Crysis 3 Wii U 'had to die'
CEO Cevat Yerli says game was running on Nintendo's new console, but lack of EA-Nintendo business drive killed the project.
Crysis 3 for Wii U was up and running, but it was not meant to be. Crytek CEO Cevat Yerli explained to VentureBeat that a lack of Electronic Arts-Nintendo business drive ultimately killed the project.
"We did have Crysis 3 running on the Wii U," Yerli said. "We were very close to launching it. But there was a lack of business support between Nintendo and EA on that. Since we as a company couldn’t launch on the Wii U ourselves--we don’t have a publishing license--Crysis 3 on Wii U had to die."
Crysis 3 was never a sure thing for release on the Wii U. In May 2012, Crytek director of creative development Rasmus Hoejengaard said there was "not a fat chance" that Crysis 3 would ever ship for the Wii U.
Yerli recently described Crysis 3 as Crytek's "masterpiece." He claimed the game game is technically and creatively superior to past entries, but said the project took a critical hit due to gamer "fatigue," among other things.
For more on Crysis 3, check out GameSpot's review.
Another Terrible Week In Video Games, What Is Going On? | Spot On From Fan to Creator - FF7 Rebirth Director Naoki Hamaguchi Interview Dragon's Dogma 2 - Vocation Gameplay Spotlight: Mystic Spearhand Kemuri - Ikumi Nakamura Q&A Video (Inspiration, Games, Anime, Story And More) Expeditions: A MudRunner Game - Launch Trailer Genshin Impact - Version 4.5 Trailer | "Blades Weaving Betwixt Brocade" Street Fighter 6 - Mega Man Gala Fighting Pass Honkai Impact 3rd - Valkyrie Boltstorm Gameplay Tutorial Video NACON Connect 2024 Terminator Survivors - Official Cinematic Reveal Trailer Dragonkin The Banished - Official Reveal Trailer Test Drive Unlimited Solar Crown - Official "The Explorer" Gameplay Trailer