Crytek explains why Crysis 3 Wii U 'had to die'
CEO Cevat Yerli says game was running on Nintendo's new console, but lack of EA-Nintendo business drive killed the project.
We'll begin emailing you updates about %gameName%.
Crysis 3 for Wii U was up and running, but it was not meant to be. Crytek CEO Cevat Yerli explained to VentureBeat that a lack of Electronic Arts-Nintendo business drive ultimately killed the project.
"We did have Crysis 3 running on the Wii U," Yerli said. "We were very close to launching it. But there was a lack of business support between Nintendo and EA on that. Since we as a company couldn’t launch on the Wii U ourselves--we don’t have a publishing license--Crysis 3 on Wii U had to die."
Crysis 3 was never a sure thing for release on the Wii U. In May 2012, Crytek director of creative development Rasmus Hoejengaard said there was "not a fat chance" that Crysis 3 would ever ship for the Wii U.
Yerli recently described Crysis 3 as Crytek's "masterpiece." He claimed the game game is technically and creatively superior to past entries, but said the project took a critical hit due to gamer "fatigue," among other things.
For more on Crysis 3, check out GameSpot's review.
New Releases - Top Games Out This Week -- February 18-24 What The Hell Is Thor's New Infinity War Hammer? Rainbow Six Siege Outbreak Gameplay Rainbow Six Siege Invitational 2018 Championship Sunday Rainbow Six Siege Operation Chimera’s New Attackers Rust - A Typical Outing Gameplay GS News Update: Rainbow Six Siege Outbreak Event Explained Black Panther Spoiler Review: Marvel At Its Best! Kingdom Come: Deliverance - Sword And Archery Training Gameplay Kingdom Come: Deliverance - Fleeing On Horseback Cinematic And Gameplay BlazBlue Cross Tag Battle Character Introduction Trailer #6 6 Minutes Of BlazBlue: Cross Tag Battle Gameplay