Control Update Meant To Fix Performance Out On PS4; Xbox One & PC Soon

A smooth-running Federal Bureau of Control.

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Now Playing: Control - Spoiler Chat

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Last week, developer Remedy outlined its plans for the future of Control, with a patch to fix significant console performance issues top of the agenda. That update is out now on PS4 and will be available "very soon" on Xbox One and PC, although a specific time table hasn't been provided.

Control has received critical acclaim since its release last month, but console performance--particularly on base PS4 and Xbox One--is a sour point, as the frame rate often drops to a crawl in its most hectic action sequences. Today's update promises to fix these problems across the board by improving stability on all platforms and improving "general frame-rate performance through optimisations made to multiple systems and content."

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The September update patch notes also mention plenty of other fixes related to bugs and crashes, myriad progression issues, sound problems, UI behavior, and more. The update even adds an on/off toggle for both film grain and motion blur, and promises to improve map loading times.

"It's not often that a game invades my thoughts the way Control has," Peter Brown said in GameSpot's review. "I'm at the point where I want to consume every last thing it has to offer. And if I'm honest, it also makes me want to go back and replay Remedy's past games, too. Sure, it's a faulty metroidvania in some respects, but there are so many exceptional qualities afoot that Control handily deflects any momentary ire. I can't wait to take part in discussions about the game, to see what others have figured out, and to better understand where it all fits into Jesse's story."

If you haven't picked up a copy of Control yet, you can currently grab it on sale for PS4 and Xbox One. GameSpot also has you covered with a guide to solving one of its trickiest puzzles, we'll tell you about one of its most fascinating easter eggs, and dig deep into how Control reveals the fate of Alan Wake.

Control September 10 Update Patch Notes

General

  • Bug and crash fixes to missions, combat and overall game play
  • Fixed multiple issues with the PC launcher related to DX11/DX12 crashes

Performance

  • Improved title stability on all platforms
  • Improved general frame-rate performance through optimisations made to multiple systems and content

UI

  • Improved map loading times (map will no longer tease information)
  • Motion Blur On/Off toggle added to Options menu
  • Film Grain On/Off toggle added to Options menu
  • Fixed incorrect UI behaviour on ultra-wide monitors (PC)
  • Fixed multiple issues when incorrect subtitles are shown for multiple languages
  • Fixed issue when the game centers the aim on Jesse’s head
  • Fixed multiple UI related issues

Progression

  • Fixed an issue when player could not acquire ‘Pierce Charging Efficiency’ and ‘Spin Grouping Efficiency’ upgrade
  • Fixed issue when Crafting Charge and personal Mods would not give the Weapon/Mod but take the materials (Sorry. The Board was greedy)
  • Fixed issue that prevented players activating the Pierce weapon form upgrade
  • Fixed issue when Jesse is unable to cleanse the ‘Transit Corridor South’ Control point upon returning from Prime Candidate Program area in the mission The Face of the Enemy
  • Fixed an issue when Heptonstall would not spawn during certain story missions in the “Old Friends” side-mission (still looking for his buddy Remus)
  • Fixed issue when Hiss Barrier remains in the Directorial Override mission’s Control Room if the player dies during the binding cut scene

Sound

  • Fixed issue when certain licensed music tracks play after enabling the ‘Mute Copyrighted Tracks’ option
  • Fixed and issue when audio is out of sync in the Dr Darling videos (PS4)

Misc

  • Fixed issue with the Charge weapon forms erroneous blast radius causing (way) too much visual damage to the environments
  • Fixed an issue where game would stall when completing a story mission and unlocking a trophy (PS4)

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UrbanMessiah

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I didn't even realize the PC version had issues, but if the patch makes my game play even better, bring it on!

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hollywood1

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The game isn't even opening for me on my Xbox One X. Open and it dashboards me 10 sec later. Is this happening to anyone else?

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SkyHighGam3r

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Honestly... if you're still using base consoles, you don't care 'that' much about performance. >.>

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meedokicky

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Cool let's check it out!

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videogameninja

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Glad to hear they are addressing those issues.

Currently, I’m roughly half-way through Control and am enjoying it very much. It really is a sleeper title and definitely checks all those boxes for being original and outside the norm.

With that said, I do find the story very… how shall I say, confusing. I’m half-way through the game and I’m still in the dark about just what exactly is going on and even my role/position in the game itself. I’m sure more will be revealed as time progresses but being so out there so late in the game kind of prevents me from being totally invested in the story (and you can tell the story is not at all an after-thought in this title.).

The other issue I hope Remedy addresses soon is the size of the text boxes/notes. I believe having a zoom feature would greatly help as I find myself having to lean in every few minutes when I pick up a new note or report.

Other than a few other quibbles here and there Control is a great time and I’m eager to see how things unfold.

-LOSE CONTROL NINJA APPROVED-

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SParent180

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@videogameninja: have you played other Remedy games (Alan Wake, Quantum Break)? If so how would you say it compares in terms of both story and gameplay?

I really liked Alan Wake. Quantum Break was good but didn't think the gameplay was anything special. I enjoyed the story of Quantum Break but I felt like you needed to get a lot of the side collectibles and do a lot of reading to fully enjoy the story.

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storjohan_

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@sparent180: It has that same special Remedy charm that Max Payne and Alan Wake has. The story is a little strange and can feel a bit hard to grasp, and to fully understand what is going on you will need to do a little bit of reading. The gameplay is really solid and the action can get really hectic.