CoD: Modern Warfare Patch Notes: New Update Nerfs The 725, Again

Call of Duty's 725 shotgun has proven difficult to balance for Infinity Ward.

1 Comments

This week, Infinity Ward released its latest Call of Duty: Modern Warfare update, and if you've been following along with recent patches, you can likely already guess one thing it does. Alongside a large array of fixes, there have been some new balance adjustments--including one to nerf the 725 shotgun, which has proven to be problematic since the game's launch. The update is out now on PC, PS4, and Xbox One; read on for a look at the highlights and the full patch notes.

Among the biggest fixes in the 11/19 patch notes are to an exploit that would let players duplicate killstreaks, and an issue where a player can no longer see the objective after spectating and then retrying a mission. Several challenges have also been fixed, and a few weapons have gotten rebalanced. But the headliner of the set is yet another change to the 725. It has gotten adjustments making it weaker at range but with better spread. Alongside that, the AUG has gotten a buff, and the 680 has gotten a damage range reduction with attachments.

Call of Duty: Modern Warfare updates have come frequently, the most recent of which was just a few days ago. That one also nerfed the 725, and came just after another patch had done the same. The shotgun is just too effective at range, so Infinity Ward has been consistently trying to adjust it. Getting the balance right on the 725 is apparently difficult.

"Realism mode is an excellent addition to the slate, and although not all the new multiplayer modes are great, Gunfight and the Night Vision playlist are refreshing standouts," Kallie Plagge wrote in GameSpot's Modern Warfare review. "And while the campaign ends up playing it safe in the end, it's still a memorable one, and it lays a strong foundation for where the Modern Warfare series could go from here."

Call of Duty: Modern Warfare 11/19 Update Patch Notes

GENERAL FIXES:

  • Special Operations: Fix for an issue where a player would see no objective after retrying a mission after spectating (Operation Paladin)

  • CDL: Fix for rulesets in Search and Destroy where Field Upgrades were disabled

  • Fix for an exploit where players could duplicate their killstreaks (“Fix for various exploits”)

  • Fix for the “Blue V” Optic challenge not displaying the proper text description

  • Fix misspelling of “trophy”

Ground War:

  • Fixed a bug that could cause the filter on the respawn selection screen to stay on screen when spawning back in

  • Fix for an issue where the Select Loadout screen would keep reappearing after already selecting a loadout and attempting to spawn back in

Missions/Challenges:

The following challenges have been fixed:

  • “Infiltrator”

  • “Warrior’s Code”

  • “Aggression”

  • “Dominator”

  • “Munitions”

  • Officer progression “Launch Destroys”

  • Officer progression “Heartbreaker”

  • Officer progression ”Precision Airstrike”

  • Officer progression: “Karma”

  • Officer progression “Close and Personal”

Weapons:

  • AUG

    • Increasing close range damage

    • Increasing mid damage range and reduced chest multiplier

  • 725

    • Small reduction to base weapon damage range

    • Significantly reduced the damage range added by attachments

    • Small hips spread increase

    • Reduced effective damage at the hip

  • Model 680: Slight reduction of damage range with all range-extending attachments

Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
Sorry, but you can't access this content!
Please enter your date of birth to view this video

By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy

Now Playing: Call Of Duty: Modern Warfare Video Review

GameSpot may get a commission from retail offers.

Got a news tip or want to contact us directly? Email news@gamespot.com

Join the conversation
There are 1 comments about this story