CoD: Black Ops Cold War, Warzone Get Another Update, Full Patch Notes Detailed

The new update temporarily removes attack helicopters from Call of Duty: Warzone and more.


Following a recent update that added a bunch of new content to kick off Season 1, developer Treyarch has dropped yet another patch for both Call of Duty: Black Ops Cold War and Warzone on PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X|S. This update makes improvements to spawns on Nuketown '84, removes health regen for one team in Prop Hunt, and implements various quality-of-life updates. The full patch notes are outlined below.

Alongside resolving the "Zed 398 Swift Cover" issue that blocked PC players from booting up Season 1 maps, the headlining feature of this update is the newly adjusted spawn logic on Nuketown '84. Though Treyarch didn't go into detail about how spawns have changed, players should expect them to behave more reasonably on the retro-futuristic map.

On the multiplayer side of things, in addition to fixing crashes related to field upgrades and scorestreaks, those on the Props team in Prop Hunt will no longer have automatic regenerating health. Further, the Steel Chair from the Prop list on Checkmate has been removed.

Warzone, meanwhile, has had its attack helicopter temporarily removed from Rebirth Island and Verdansk. Treyarch said it's working on resolving a bug that causes players to become invisible while piloting them. There's no word on when the vehicle will return to the game.

There are also general improvements made to Call of Duty: Black Ops Cold War with this latest update. This includes stability enhancements in both multiplayer and Zombies, adjustments to the "Behind Cover" weapon camo challenge, and further user interface refinements.

CoD: Black Ops Cold War And Warzone Patch Notes (December 17)


  • Resolved “Zed 398 Swift Clover” error that temporarily prevented PC players from loading into Season One maps at the start of the season.
  • Resolved an issue with occasional hitching during gameplay on PS5.


  • Stability:
    • Scorestreaks:
      • Fixed a rare crash related to the Sentry Turret.
      • Fixed a rare crash related to the Spy Plane.
    • Field Upgrades:
      • Fixed a rare crash related to the SAM Turret.
    • General:
      • Fixed a crash related to Woods voiceover audio.
      • Fixed a crash related to Score Events.
  • Maps:
    • Nuketown '84 / Nuketown '84 Holiday:
      • Adjusted spawn logic.
    • Raid:
      • Addressed an issue where players could capture the first Hardpoint zone outside of the intended boundary.
  • Modes:
    • Prop Hunt:
      • Disabled automatic health regen for Props.
      • Removed the Steel Chair from the Prop list on Checkmate. Steel Chair OP.
    • Combined Arms: Assault:
      • 20 seconds will now be added to the game clock when a zone is captured to reduce the frequency of a game-ending in a draw due to lack of time when transitioning to a new zone.
  • Challenges:
    • "Behind Cover" Weapon Camo Challenge:
      • Increased the distance check.
      • Removed the requirement for the victim to face a certain direction.


  • Stability:
    • Addressed an issue that could cause instability during Plaguehound rounds.
    • Added various stability fixes.
  • Die Maschine:
    • Addressed a rare issue that could cause interact prompts to incorrectly appear around the map.


  • User Interface:
    • Improved breadcrumb (green dot) user experience when unlocking attachments.
    • Addressed an issue that could cause long wait times going into the After Action Report.


  • Vehicles:
    • Temporarily removed the Attack Helicopter from Verdansk and Rebirth Island maps to resolve an issue that could cause players to appear invisible.

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