Castlevania Dev's Bloodstained Gets Wii U Stretch Goal
Should funding hit $3 million, Armature Studio will port the game to Wii U.
Castlevania mastermind Koji Igarashi's upcoming game Bloodstained: Ritual of the Night could come to Wii U if a new crowdfunding stretch goal is met, developers announced on the game's Kickstarter page.
If funding reaches $3 million, Bloodstained will be ported to Wii U. Development on this version will be handled by Armature Studio, founded by former Metroid developers. The studio has a long history of ports, including Borderlands: The Pre-Sequel for the recently released Borderlands: The Handsome Collection.
"When we were approached with the opportunity to assist with Bloodstained on Wii U, we were ecstatic," Armature said. "This style of game is one we are intimately familiar with from our Metroid Prime days, and it's exciting to once again put our familiarity with Nintendo hardware to good use. We have extensive remastering experience--our remastering projects include the Metal Gear Solid Collection for PS Vita, Injustice for PS Vita, and Borderlands: The Pre-Sequel for PS4/XB1. We look forward to the challenge of making sure that the Wii U edition of Bloodstained stands proudly with its brethren on Unreal Engine 4."
The PC, Xbox One, and PlayStation 4 versions of Bloodstained, meanwhile, will be developed by Inti Creates. They are "going to continue developing the game as before, without compromise," the developer said.
Bloodstained, which reached its funding target in less than four hours, is scheduled to launch in 2017. At press time, the game has amassed $2.77 million from more than 34,000 backers. Funding closes on June 12. For more, check out our interview with Igarashi.