Capcom's Sales Dip, But Profits Rise Thanks To Digital Business

Sales of Marvel Vs. Capcom: Infinite were "soft."

19 Comments

Capcom has released details on its financial performance for the nine month spanning April 1 to December 31, 2017. It reported lower sales than the same period in 2016, but improved profits thanks to its digital content business.

Sales for the nine months were reported as $439 million, which is an 11% decrease when compared to the same timeframe in 2016, during which sales were cited as $492 million. Profits, meanwhile, were $65 million in 2017, which is a 38% increase over 2016's $47 million.

Capcom says Resident Evil 7, which was available for PS4, Xbox One, and PC, and Monster Hunter XX for Switch "performed strongly." Ultra Street Fighter II The Final Challengers, a Switch-exclusive, was described as a "smash hit." Sales of Marvel Vs. Capcom: Infinite, however, were "soft."

Monster Hunter Frontier Z, an online game available in Japan, celebrated its 10th anniversary and was said to have given a "solid performance." In terms of mobile titles Monster Hunter Explore was called out as a key performer, as Capcom conducts "business reforms including alliance strategies."

In its fourth quarter, which ends March 31, 2018, Capcom says it plans an "aggressive sales campaign with the release of its flagship title, Monster Hunter World." Capcom has shipped 5 million units of Monster Hunter World to retailers, marking a new record for the series. Although we haven't received sales numbers for the game, early signs are promising.

The critical reception for the game has also been positive. In GameSpot's Monster Hunter World review Ginny Woo awarded it an 8/10, saying it is "the biggest and best that the franchise has ever been."

"It's not just the comparative depth of the narrative," she continued, "It also boasts almost seamless integration between combat systems that were previously incomprehensible for amateurs. The Monster Hunter formula has definitely honed its claws, and all the above factors play their part in making Monster Hunter World a meaningful evolution for the series at large.

For a wider view of the critical reception, take a look at our Monster Hunter World review roundup. You can also check out our Monster Hunter World guides if you need a hand getting to grips with the game.

Got a news tip or want to contact us directly? Email news@gamespot.com

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Avatar image for Hurvl
Hurvl

"Sales of Marvel Vs. Capcom: Infinite, however, wereMonster Hunter World Guide: Here's How To Capture Large MonstersIn its called soft.'" Oh, no the wereMonster strikes back (or a disguised typo monster?) and this time its aim was to mutilate the above sentence, which it did in brutal fashion.

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I think that Monster Hunter will replace Resident Evil as Capcom's flagship franchise.

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DrUnK_PuNk

"Sales of Marvel Vs. Capcom: Infinite, however, wereMonster Hunter World Guide: Here's How To Capture Large MonstersIn its called "soft.""

I think 2 different articles got mixed together somehow?

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Thanatos2k

Could it be because MVC:Infinite was a mediocre game more dictated by Marvel's corporate mandates than what the fans wanted?

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SuperKlyph

I want to check out the new Monster Hunter game, but I'm a bit intimidated by the series.

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hardcoregamer1

How about a new devil may cry.

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wexorian

Only Franchise that keeps them alive is MH and it's because of Japan sales, MH world won't keep them alive for long time and capcom will be GONE if nothing changes.

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SuperKlyph

@wexorian: I...don't feel that you know what you're talking about.

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sakaiXx

@wexorian: actually the recent MH title showed high interest from western gamers. Famitsu notified about 1.35m sold in 3 days in japan (+ digital famitsu predicts 2m sold in japan in first 3days,highest opening for monster hunter ever). Capcom said they shipped 5m in 1st week alone and its pretty much sold out in many store in US and topped UK chart with best Monster Hunter performance ever, sold more than MH Generation. Its already one of the highest sold monster hunter game ever.

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method115

@wexorian: lol they had a 38% increase in profit over 2016 and some how that means if nothing changes they will be gone? I don't understand the logic here.

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gamingdevil800

They haven't really been releasing many big heavy hitter games recently tbh. 2017 had Resident Evil 7, Marvel Vs Capcom and Monster Hunter XX in Japan. 2018 has Monster Hunter World but what else is in Capcom's pipeline Ressy 2 remake and Deep Down? If it ever releases but honestly Deep Down looked awesome.

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Thanatos2k

@gamingdevil800: Deep Down is where all the development costs on that game are going, because they're never making it back.

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gamingdevil800

@Thanatos2k: Budum Tissss*

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sakaiXx

@gamingdevil800: deep down is just a ps4 tech demo. Probably.

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videogameninja

Doesn't look like we will be seeing another installment in the Marvel vs Capcom franchise for a while (Complete editions aside.). Some poor decisions on Capcom's behalf have blemished yet another loved franchise and ultimately it is gamers of the VS series that will suffer.

In regards to their "dip in sales" I wouldn't be surprised if Capcom saw a 180 in the coming months thanks in part to the success Monster Hunter: World has already received; at least for a little while.

-STOCK MARKET NINJA APPROVED-

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whalesex

@videogameninja: I honestly didn't think Infinite would ever exist after how the end of MvC3 was handled. So on one hand, I'm happy they made another title. On the other, it's time to fire whoever decided to handle the art assets. MvC:I , while plays decently, is just straight up ugly. Just bummed to see the FGC didn't really connect with it.

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Tamz

@videogameninja: -MONSTER HUNTER WORLD BOOST APPROVED-

Staff
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videogameninja

@Tamz: This! LOL!

-TAMZ APPROVED-