Capcom: Resident Evil 6 successful 'to some degree'

Publisher says record setting shipments of new action game make it somewhat successful; "too early" to make judgement regarding critical response.

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Resident Evil 6 did not win praise across the board at launch last month, but the game shipped a Capcom record 4.5 million copies initially. This equals success to "some degree," according to comments from the publisher recently during a question and answer session.

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"Resident Evil 6 continues to generate repeat sales in Japan and overseas. Furthermore, initial shipments set a new record for a Capcom title. So this game has been successful to some degree," reads a line from the response.

Regarding the game's critical response, Capcom isn't yet ready to make a judgement.

"We therefore believe it is too early to reach a conclusion about how users view this game. We always listen carefully to the feedback from users and use this information when developing game," the statement reads.

For more on Resident Evil 6, check out GameSpot's review.

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WhiteStormy

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So, it's successful in the same way FFXIII was successful. A lot of people bought it, but a majority of them hated it.

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endorbr

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@WhiteStormy And look how that worked out. We're up to FFXIII-3 now. But then that's just Square-Enix for you, absolutely no understanding any more of what fans actually want out of their games.

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Greyslay

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@endorbr @WhiteStormy People will always hate games that's a fact of life. No matter how much they love the series or a new game people will always find something to pick at. Just because you don't like "insert game here" doesn't mean millions of others don't.

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endorbr

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@Greyslay @WhiteStormy Something to pick at... In the case of game franchises when a developer suddenly pulls a 90 degree turn on a series and stops providing the same type of game that they always have but still slaps the same franchise label on the box without indicating a title as a spinoff it tends to get series fans in an uproar. Case in point why this article even exists. FFXIII is a perfect example of a developer taking a series with a loyal fanbase and turning the series on its head in a way that doesn't sit well with the long term fanbase because the publisher has decided to go with mainstream appeal rather than continue to make the kinds of games that their loyal consumer base appreciates. And then when the feedback rolls in and its overwhelmingly negative, rather than acknowledge it they churn out sequels to the new style instead all while shaking their head and crying that they don't understand why people don't like their games any more... and in Capcom's case making excuses and trying to positively spin the negative response.

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SteveCof

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I don't know (or even care ) about sales and all that, but the fact still remains that i didn't enjoy it. And before you rush to bash, I defended and liked RE 4and 5 very much despite the differences it had to it's prior installments.

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ralphnetic

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@SteveCof Same here

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Sohereiam

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Well they say if keep believing in a lie for too long it turns real, but that just myth Capcom.

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pokecharm

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if we're looking at just numbers shipped and money made, can't argue with their conclusion, but the reviews are pretty divided...if they actually listened to some of the comments, they might think otherwise.

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Mrod1212

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The majority of comments are negative and either bash the game( some probably never played it) or Capcom.

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endorbr

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Edited By endorbr

@pokecharm @mrod1212 You can tell from a lot of the online comments that a lot of people jumped on the "it's fun to bash this game because a review told me I should hate it" wagon. Absolutely no constructive comments as to what exactly they didn't like about it just that it got an awful rating score so it must be terrible. When asked about whether or not they've played it you get only deflective comments in return. I even had some conversations with people just basing all their criticism off of playing the demo (which is marginally better than not having played it but still...). If you played it expecting RE of old then you didn't do your homework ahead of time. If you played it and it's not your cup of tea then that's fine. I think Capcom (just like a lot of companies) need to figure out that you cannot nor should you try to please everyone with a single offering. Pick something, focus on that, and make a good finished product instead of a game that just comes off confused with its identity.

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