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Call of Duty: Infinite Warfare Review Roundup

Call of Duty 2016, reviewed.

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Call of Duty: Infinite Warfare arrives today, November 4, alongside reviews for Infinity Ward's latest entry in the juggernaut shooter series. To help you decide if the game is worth your time and money, we've rounded up a group of review scores and editor opinions.

Developed by Call of Duty 4 studio Infinity Ward, Infinite Warfare is set in the future. Some of its action takes place in outer space with zero-G combat and spaceship dogfighting. The game also continues the tradition of featuring a celebrity, as Game of Thrones star Kit Harington plays the bad guy. Naughty Dog alums Taylor Kurasaki (writer) and Jacob Minkoff (director) worked on the game.

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Now Playing: Call of Duty: Infinite Warfare Video Review

Also debuting today is Call of Duty: Modern Warfare Remastered, the updated version of 2007's Modern Warfare. It's not being sold on its own, so the only way to get it is to buy one of the premium versions of Infinite Warfare, which start at $80. The beloved game's campaign has been remastered, while multiplayer also got a fresh coat of paint for the new release. Modern Warfare Remastered was developer by Raven Software; like Infinity Ward, the studio is owned by Activision.

Just yesterday, Activision Publishing CEO Eric Hirshberg said on an earnings call that Infinite Warfare is not expected to sell as well as 2015's game, Call of Duty: Black Ops III. He pointed out that Infinite Warfare is a new Call of Duty brand, while Black Ops is an established, best-selling one.

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For more on the critical reaction to Infinite Warfare, go to GameSpot sister site Metacritic. You can also watch GameSpot's in-depth video, "Reclaiming Call of Duty Part 1: The New Infinity Ward."

  • Game: Call of Duty: Infinite Warfare
  • Developer: Infinity Ward
  • Platform: PS4, Xbox One, PC
  • Release Date: November 4
  • Price: $60

GameSpot -- 8/10

"By venturing beyond Earth--and not just to other planets, but to space itself--Call of Duty found a canvas to produce its best story in years. It reinforces the notion that a game's narrative is only as good as its characters. Given the campaign's accomplishments in space combat, it's puzzling that no effort was made to replicate its zero-G sensations in Infinite Warfare's multiplayer. Consequently, the well-crafted Zombies mode is a more attractive, time-consuming proposition for those looking to play with friends. While no Call of Duty game has matched the comprehensive excellence of Call of Duty 4: Modern Warfare, the exploits of Reyes and Ethan are at least as memorable and moving as any deeds from 'Soap' MacTavish and John Price during from the series' heyday." -- Migel Concepcion [Full review]

Polygon -- 8.5/10 (provisional)

"As a package, Infinite Warfare stands out. There's no doubt that Infinity Ward made a wise call in ditching the Ghosts franchise. Call of Duty: Infinite Warfare offers one of the best campaigns the series has provided, with stellar writing and varied environments. While that level of ingenuity didn't transfer over to multiplayer and Zombies, taken as an entire package, Infinite Warfare is a standout effort whose biggest sin is not trying to reinvent the wheel at every turn." -- Russ Frushtick [Full review]

Time -- 2.5/5

"An assemblage of hits and misses, that's the measure of this year's Call of Duty. I could say something about publisher Ubisoft pulling back from its annualized Assassin's Creed franchise, or how even Doctor Who gets a break. But it's probably simplest to remind that it's shooter season, and this year, the alternatives are formidable." -- Matt Peckham [Full review]

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Destructoid -- 7/10

Call of Duty: Infinite Warfare does just enough to stay above the curve and somewhat make up for the appropriately soulless Ghosts. The zombies team did an incredible job with Spaceland, and the multiplayer still ticks all of the right boxes with an ample locomotion system that has since been surpassed by Titanfall. But if you were expecting anything totally new, including the non-inventive space campaign, look elsewhere. Or, look directly to the inside of your slipcase and enter the code for Modern Warfare Remastered." -- Chris Carter [Full review]

VentureBeat -- 93/100

"Call of Duty: Infinite Warfare delivers a familiar Call of Duty gameplay in an innovative new setting that should satisfy gamers who are tired of playing the same old thing." -- Dean Takahashi [Full review]

Hardcore Gamer -- 4.5/5

"Call of Duty: Infinite Warfare has had to overcome more public opinion adversity than likely any game before it, but it’s accomplished that in spades, blowing a planet-sized raspberry to all of its naysayers. Just because it takes place in the future doesn’t diminish its merit and in fact allows it to introduce several unique aspects to the series. With the help of Naughty Dog alumni, the story is one of the most comprehensible and well-rounded in recent series history, even it can falter due to a lack of backstory. The multiplayer is a strong effort and introduces the neat Combat Rigs, although it can sometimes feel a bit like the little brother of Black Ops III. Likely the area of most concern turned out to the highlight, with Zombies in Spaceland so triumphant that it would be a shame not to spin it off into its own series. It may not take Call of Duty to the heights of its galactic setting, but Infinite Warfare is out of this world." -- Steve Hannley [Full review]

GamesRadar -- 4/5

"It's a solidly entertaining COD this year then: consistent and exciting, albeit perhaps without any overtly outstanding moments. It's one of the prettiest games in the series for a while, but looking back I struggle to remember any truly killer bits I want to tell my friends about. It's more one big overall pleasing shooty space noise--satisfying throughout, with no massive peaks but, more importantly, no troughs either." -- Leon Hurley [Full review]

TheSixthAxis -- 7/10

"Sadly, despite setting off to explore new settings and backdrops for its blockbusting action, Infinite Warfare finds itself treading in the footsteps of others. The campaign is a good and refreshing twist of putting you in command and having you dogfighting in space, and Zombies is the most accessible rendition of the mode yet, but turn to the multiplayer, the beating heart of any COD game and we've been here before." -- Stefan L [Full review]

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