Call Of Duty: Black Ops Cold War, Warzone Patch Notes Revealed, Includes DMR 14 Nerf

The newest update for Black Ops Cold War and Warzone is now live--find out what's change in the patch notes.


Update: Co-developer Treyarch has outlined the patch notes for Call of Duty: Black Ops Cold War, which are written out in full below. The update makes several changes to the game, including adding the brand-new Dropkick game mode and 40-player Sanatorium map.

Alongside these inclusions are new weapons (Wakizashi), vehicles (Tactical raft), and plenty of playlist updates for both Black Ops Cold War and Warzone. Zombies also sees some content additions, such as the new Cranked game mode and stability improvements.

Original Story: The latest update for the battle royale game Call of Duty: Warzone has arrived, delivering with it further weapon balance changes--including another update to the DMR 14--as well as a fix for a key issue pertaining to stims.

Developer Raven Software released the patch notes on Twitter but quickly deleted the post, but not before CharlieIntel captured the patch notes. Raven Software has since reinstated the patch notes, and you can see them below.

For the DMR 14, the patch increases the recoil slightly, while bullet penetration is decreased as well. The burst pistol, meanwhile, sees its max damage reduced by 11 percent. The DMR in particular has been a point of controversy for the game in recent weeks. Its power has caused balance issues in the game, and an earlier update attempted to nerf it, as well.

As for the Stim changes, players can no longer exploit the game to get infinite stim packs when dropping their weapons simultaneously with cooking a grenade.

This is the second new update for Warzone in as many days--you can see the patch notes for the January 12 update here. It's a big week for the Call of Duty series, as the Black Ops Cold War/Warzone Season 1 mid-season update goes live on January 14, which is also the day that Black Ops Cold War's Zombies mode becomes free for a limited time for all players. Then from January 15-19, Activision is offering double weapon XP.

Update Call of Duty Patch Notes (January 14)

Black Ops Cold War


  • Weapons:
    • Wakizashi
      • Now available via in-game challenge and as a Weapon Blueprint in the store.


  • Maps:
    • Sanatorium
      • New 40-player Multiplayer map set in an experimental Soviet health retreat in the Ural Plains.
  • Modes:
    • Dropkick
      • Two teams fight for control of a nuclear briefcase, each gaining points when carrying the briefcase. The first team to reach the score limit by controlling the briefcase will trigger the nuke sequence to win.
  • Vehicles:
    • Tactical Raft
      • New watercraft available for use in Sanatorium.
  • Featured Playlists:
    • Dropkick [New]
    • Sanatorium 24/7 [New]
    • Nuketown 24/7
    • Raid + Crossroads Strike 24/7
    • Gunfight Blueprints
    • Face Off (3v3)
    • Prop Hunt


  • Modes:
    • Cranked
      • Eliminate zombies to reset the Cranked Timer and keep yourself alive. Fail to eliminate a zombie before your timer reaches zero and you'll explode.
      • The Cranked Timer gets shorter and shorter as the game progresses. Keep an eye out for he Cranked Timer power-up, which temporarily freezes the Cranked Timer for all players on the team.
      • The game ends when all players are dead.
  • New Featured Playlists:
    • Cranked
    • Onslaught Raid (PS4/PS5)
  • Weapons:
    • Wakizashi
      • Loadout support for the Wakizashi added to Zombies, once unlocked.
  • Stability:
    • General stability improvements.


Blueprint Weapons

  • Gallantry (Mac-10):
    • All stats updated to match base Mac-10.
  • Weapons:
    • DMR 14
      • Bullet penetration reduced from sniper to assault rifle stats.
      • Damage falloff ranges decreased.
      • 55 damage before / 48 damage after 750 units (down 70% from 2500 units).
      • Recoil increased.
      • Increased moderately for second and third bullets.
      • Increased slightly for subsequent bullets.
      • Locational damage multipliers adjusted.
      • Headshot now does less than 100 damage after 750 units.
      • Lower torso reduced from 1.1 to 1.01 (~8%)
    • Type 63
      • Bullet penetration reduced from sniper to assault rifle stats.
      • Damage falloff ranges decreased.
      • 60 damage before / 45 damage after 900 units (down 55% from 2000 units).
    • Burst Pistol
      • Max Damage reduced from 45 to 40 (~11%).


  • DMR 14:
    • Front Grip
      • Vertical recoil reduction removed.
      • Horizontal recoil reduction increased from 20% to 30%.
    • Field Agent Foregrip
      • Vertical recoil reduction decreased from 35% to 25%.
      • Horizontal recoil reduction increased from 35% to 30%.
  • Type 63:
    • Front Grip
      • Vertical recoil reduction removed.
      • Horizontal recoil reduction increased from 20% to 30%.
    • Spetsnaz Ergonomic Grip
      • Vertical recoil reduction decreased from 45% to 30%.
      • Horizontal recoil reduction decreased from 45% to 40%.
  • Burst Pistol:
    • Akimbo
      • All location damage multipliers set to 1.

Tactical Equipment

  • Addressed an issue that allowed players to access unlimited tactical equipment (including Stim) when dropping their weapons while cooking a grenade.


  • Season Challenges fixed to appear/track as intended.

Featured Playlists (Updated January 14)

  • Verdansk
    • Quads
    • Trios
    • Duos
    • Buy Back Solos
    • Plunder Trios
  • Rebirth Island
    • Resurgence Quads
    • Mini Royale Solo
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