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Call Of Duty: Black Ops Cold War Patch Notes (February 10) Address Multiplayer, League Play, And Zombies

For the second time this week, Black Ops Cold War has received an update--see the patch notes.

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The second patch in as many days is now available for Call of Duty: Black Ops Cold War. This newest patch for February 10 includes bug fixes and further tweaks across multiplayer, the newly announced League Play competitive mode, and Zombies.

For multiplayer, the Spycraft daily challenge is now fixed--previously it wasn't able to be completed normally. In terms of the new competitive-minded League Play, the studio has addressed issues with Parties and Create-A-Class, while the UI has been changed so it now properly shows Victory Flames. Previously, this might display when the player wasn't on a win streak.

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Now Playing: Call Of Duty: Black Ops Cold War Video Review

For Zombies, there are stability improvements for situations that could previously cause the game to crash during certain rounds. Additionally, the update addresses multiple exploits, including one that could cause the player to become invincible and another that could lead to players losing their weapon.

You can see the complete patch notes below, as posted on Treyarch's website.

The previous February 9 patch contained stability improvements for Zombies, while it also included some important restrictions for League Play.

Outside of Black Ops Cold War, Activision continues to update the battle royale game and do what it can to stop cheaters from plaguing the battlefield. The company issued a new ban wave this week, bringing the total number of bans to date above 300,000.

Black Ops Cold War February 10 Patch Notes

Gameplay

  • Closed an exploit where a player could teleport out of the Village using Aether Shroud Tier III.
  • Closed an exploit where a player could become invulnerable to damage after using a Molotov and a Chopper Gunner.
  • Addressed a rare issue that caused players to lose their weapon when re-rolling attachments at the Arsenal.

Perks

  • Tombstone Soda
    • Addressed an issue where shadow form visual effects could stay active when viewed as a spectating player.

MULTIPLAYER

Challenges

  • “Spycraft” Daily Challenge can now be completed properly by hacking 5 enemy Field Upgrades.

LEAGUE PLAY

Parties

  • Addressed an issue where the party leader backing out of a queue could cause the party to disband.

Create-a-Class

  • Addressed an issue where League Play Create-a-Class could incorrectly revert to default Multiplayer classes instead of CDL classes after a match.

UI

  • Addressed an issue where players could see Victory Flames even when the player was not on a win streak.
  • Addressed an issue with "Bronze" and "Level 1" showing up in different places even though a player had not completed Placement Matches yet.
  • Addressed controller-related issues with the Rank UI element being offset.

ZOMBIES

Stability

  • Fixed crashes related to the Mimic and Assault Rounds.

Gameplay

  • Closed an exploit where a player could teleport out of the Village using Aether Shroud Tier III.
  • Closed an exploit where a player could become invulnerable to damage after using a Molotov and a Chopper Gunner.
  • Addressed a rare issue that caused players to lose their weapon when re-rolling attachments at the Arsenal.

Perks

  • Tombstone Soda
    • Addressed an issue where shadow form visual effects could stay active when viewed as a spectating player.

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