Call of Duty: Advanced Warfare Uses Version of "Avatar 2" Facial Animation System
Sledgehammer Games using system powered by the same tech that will be used to produce James Cameron's upcoming movie.
This fall's Call of Duty: Advanced Warfare uses a facial animation system powered by the same technology and techniques that will be used to produce James Cameron's upcoming movie Avatar 2. That's according to a teaser for Edge's story about Advanced Warfare.
Publisher Activision previously said that Advanced Warfare will deliver a "near photorealistic" world. We've already seen some of the game's facial animations, as a story trailer for Advanced Warfare got up close with actor Kevin Spacey's impressive-looking character, Jonathan Irons.
Cameron's original Avatar hit theaters in 2009. Avatar 2 is expected to be released in December 2016.
According to Activision, the new three-year Call of Duty development cycle meant that Advanced Warfare developer Sledgehammer Games was able to create a "near photorealistic world unlike any Call of Duty before." At GDC 2013, Activision R&D staffers showed off some seriously staggering next-gen character models, though they cautioned that they do not represent actual game assets.
Advanced Warfare launches November 4 for Xbox 360, Xbox One, PlayStation 3, PlayStation 4, and PC. Sledgehammer Games is working on the Xbox One, PS4, and PC versions, while a studio to be named later is handling the Xbox 360 and PS3 iterations. For more on Advanced Warfare, check out GameSpot's previous coverage.
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