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Bulletstorm: Full Clip Lets You Play as Duke Nukem

Duke is ready to kick ass and chew bubblegum, again.

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Gearbox Software has announced it is partnering with People Can Fly to re-release Bulletstorm, the Polish studio's over the top first-person shooter. The game is being published as part of Gearbox's new third-party publishing program.

Bulletstorm: Full Clip will launch on April 7, but Gearbox founder and president Randy Pitchford appeared at The Game Awards to announce it is available for preorder now. Those that do so will be able to play through the entire game as Duke Nukem.

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Now Playing: Bulletstorm Full Clip Edition - TGA 2016 Announcement Trailer

Voice actor Jon St. John reprises his role as the 90s first-person shooter icon and all in-game dialogue have been replaced with new Duke quips.

"Updated with hi-res textures, increased polygon counts, sterling audio, smoother framerates, and running in up to 4K resolution on PC and PS4 Pro, this upgraded version of the game comes with all of the previously-released DLC along with all-new content," reads the press release.

"Also for the first time ever, players who pre-order the game will get the chance to play as the iconic Duke Nukem in Bulletstorm: Full Clip Edition. Featuring full voice over from the voice of Duke, this feature will replace main character Grayson Hunt with Duke Nukem and provide a never-before-seen experience to fans.

"We are thrilled to be working with People Can Fly to bring Bulletstorm to new audiences and platforms," said Steve Gibson, head of Gearbox Publishing. "Bulletstorm: Full Clip Edition takes a critically-acclaimed game and adds so much to it with some killer new content, including all the separate add-on packs, and kicking up the presentation to a level that wasn't possible with technology before. We hope fans of the franchise, both new and old, are going to love this."

People Can Fly president Sebastian Wojciechowski added: "Everyone at our studio is excited to be delivering what we feel is the very best Bulletstorm experience to fans around the world. The team has worked tirelessly to ensure that Bulletstorm's debut for a whole new generation will be great, and we hope that gamers everywhere are ready to step into Grayson’s boots again and show the world how creative they can get with their Skillshots."

Here's the full feature list, as provided by Gearbox and People Can Fly.

  • The Total Package: All previously-released content including all maps, modes, and more on your favorite modern platform
  • New Overkill Campaign Mode: Blast your way through the campaign by starting with an unrestricted arsenal of weapons and Skillshots
  • New Echo Maps: Showcase your skills on six brand-new levels for the score-based Echo Mode
  • Killer Visuals: Presented with updated models, environments, and animations all running at a smoother framerate than ever before
  • The Art of Destruction: Orchestrate masterful kills by mixing fast-paced gunplay with unique kick, slide, and leash combos
  • Visceral Audio: Bask your ears in Skillshot glory with newly remastered audio effects
  • Duke Nukem’s Bulletstorm Tour: Pre-order the game and get the option to play through the entire Bulletstorm: Full Clip Edition campaign as Duke Nukem, featuring a fully rerecorded script and brand-new lines from the original voice of Duke

The reveal follows teasing from Pitchford, who promised the studio would announce something new on December 1 when asked by fans about a potential crossover with Microsoft's Gears of War franchise.

After the conclusion of a high-profile legal battle with 3D Realms--developer of the classic Duke Nukem titles--and Interceptor Entertainment, Gearbox became full owners of the rights to Duke Nukem. It went on to complete development on Duke Nukem Forever and launch the title.

However, Gearbox was very vocal in stating that it is working on all-new entry in the series that has the potential to turn heads when it is finally released. Pitchford said at the time that releasing Duke Nukem Forever was simply giving the fans what they were owed, before the studio moved forward with Duke.

"I did not acquire the franchise merely so we could all experience Duke Nukem Forever. That was the toll to pay to give Duke a chance," he said.

As of yet, a new Duke Nukem title has not materialized, however.

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