Bloodrayne IP Has A New Owner, And New Entries Might Be Coming
Ziggurat Interactive, who owns the licenses for many legacy games, says that they're planning to "explore and expand" the Bloodrayne universe.
You might remember Bloodrayne as an experiment to create the most early 2000's video game possible: one part sultry vampires, one part hack-and-slash. After years of dormancy, it appears the series is making a comeback. Publisher Ziggurat Interactive has purchased the license from the former owner Majesco, and it's working with the original developers of the series to improve the PC versions of the game.
"Bloodrayne is a beloved franchise with a huge fan base and we're extremely appreciative of the opportunity to be stewards for this fantastic series," said Ziggurat Interactive's President, Wade Rosen. "Players the world over fondly remember titles like Bloodrayne and Advent Rising and having the opportunity to not only bring these games to a new audience but to expand their universes is something we take seriously."
Ziggurat Interactive is a publisher that specializes in re-releasing and remastering forgotten legacy games, including Darklands, Slave Zero, and Marco Polo. This would represent the second attempt to revive the franchise. Back in 2011, Majesco released Bloodrayne: Betrayal, a 2D side-scroller that received mixed reviews. The studio behind the original games, Terminal Reality, closed back in 2013, following its less-than-stellar zombie shooter The Walking Dead: Survival Instinct.
These days, Bloodrayne might be best-known as the basis for a Uwe Boll film of the same name. As with all of Boll's output, the movie adaptation was widely panned by critics. The series' protagonist Rayne also has the dubious distinction of being the first video game character to "pose" for Playboy.
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