BioWare's New IP Is Story-Based, Not Being Announced Anytime Soon

"It's a privilege to get to work on new IP."

22 Comments

BioWare manager Aaryn Flynn has shared some new insight into the Mass Effect developer's mysterious new IP. Speaking to Game Informer, Flynn said the unannounced game is coming along well. He also stressed that you shouldn't expect the game to be announced soon.

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"We're not going to talk about it until we're confident about what it's going to be and everything," he said. "We've been doing reviews with [EA CEO Andrew Wilson], and I think he likes it. So, knock on wood, we'll keep working on it and we'll keep doing it. Hopefully you'll hear more about that once Andromeda's done and we've satisfied fans with that game."

Asked what piece of feedback Wilson gave BioWare in his review session, Flynn said the CEO might have said the game is "more done" than what he would have expected. The game, which is being made by members of the Knights of the Old Republic team, was playable all the way back in 2013.

Speaking generally about working on a new IP, Flynn said BioWare feels lucky to be able to do so.

"It's a privilege to get to work on new IP. It's one of those once every ten years kind of a thing that you get to do," he said.

BioWare did a lot of "soul-searching" to determine what it wanted to make for a new IP, Flynn said.

"You have to ask yourself, 'Do you want to do something that fiercly different or do you want to do something that's very recognizable?' 'Do you want to take something that you've done and put a spin on it, or do you want to wipe the slate clean and say what would we do in this.' And for us, what we said was we're BioWare, so we have a certain kind of game that we love making and we know our fans would love, so we started with that and that's a game that has as its heart stories and storytelling. So we decided we're going to stick with that. We're not just going to walk away from that."

"Once we agreed on that, everything started to fall into place."

Flynn added that BioWare's ambition with the new IP is to "push technology." He went on to say that the game aims to have believable, relatable characters; those that you would want to know in real life.

Also in the interview, Flynn said the canceled BioWare game Shadow Realms might have been announced too early. He added that the developer is hoping not to repeat that mistake with the new IP. Flynn also added that BioWare is interested in finding out a way to make a co-op campaign work in a future game.

BioWare announced its new IP in September 2012, saying the game is being built from the ground up running on "new gaming technology." This could have been a reference to the Xbox One and PlayStation 4, which hadn't been released yet. In March 2013, former BioWare designer Casey Hudson said the game will deliver "something new, the way we did at the very beginning of Mass Effect."

Flynn's full interview with Game Informer is incredibly fascinating and well worth your time if you're interested in Mass Effect and BioWare in general. Watch the video interview here.

BioWare's next game is Mass Effect: Andromeda, which comes out in Spring 2017. In the interview today, Flynn said BioWare could delay the game out of that window if it's in the best interest of the title; EA's CFO said this, too. We learned more about the game today in the area of cooperative multiplayer.

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J_P-

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Edited By J_P-

If it's in any likelihood a Jade Empire sequel then I'm sold. It's been too long.

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4mnesiac

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@J_P-: im hoping for that too, but this one is a new ip, which is also exciting.

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Iemander

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Edited By Iemander

If the EA CEO loves this, it basically means it's highly marketable and will bring in tons of money, not that the game itself is the least bit interesting. CEOs aren't gamers, especially none from a company voted worst company two years in a row.

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registeredpunk

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Edited By registeredpunk

Story? pass... I have books for that.

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4mnesiac

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@registeredpunk: why you reading a post on a bioware game then?

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hastati4

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BioWare's making something story-based?

No way.

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longestsprout

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@hastati4: Well, if it wasn't that would be quite disappointing.

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nyran125tk

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BIOWARE and Storybased? no way!!!!

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Kishobran

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Edited By Kishobran

I think Gamespot is trolling with that Asari thumbnail at this point.

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streamline

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Edited By streamline

@Kishobran: because it bothers us, they use it to catch our attention.

: (

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BigDegs

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Flynn also added that BioWare is interested in finding out a way to make a co-op campaign work in a future game.

The problem with that is that you usually have to sacrifice story to make co-op work. And since Bioware is known for story, this would be an odd direction to take.

That said, if they truly did find a way to make it work well, that'd be awesome. But if I were them, I'd continue to make great single-player games until someone else figures out how to pull off story-driven co-op games.

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STEAMCAMEL

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Edited By STEAMCAMEL

I hate that they have to ask the corporate douche Android Wilson for feedback. With such a strong brand, Bioware should be going into business for themselves.

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Barighm

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There have been games further along in development than this that got canceled. They really shouldn't have said anything.

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DarthRevenX

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@Barighm: yeah, like that Command & Conquer FPS game early last gen......forget the name of it, you were a squad leader? who could order some units around to help your squad and had access to a limited local area map allowing some tactical planning.....it was an attempt to blend FPS with RTS, it was officially announced and everything even gameplay shown and talked up for a few months then bam EA canned the game.....

or Activision's........Dead Rush a zombie game kinda like Left 4 Dead I assume but with the use of cars, aside from fighting zombies you had to take on gangs and other hostiles as well.....sounded pretty cool had an official announcement from what I remember and some gameplay vids but bam canned for no reason......this was when Guitar Hero was in full swing....maybe second game in that IP.....yeah like I always say when Activision is involved if it's not Blizzard or COD or a massive IP they have control of like GH or THPS or Destiny the game doesn't matter and minimal effort is expended on it.....

we can still look forward to what Bioware comes up with.....i mean that Shadow Realms was canned cus of the MP focus, they made it sound like it was heavier on the MP than SP and it turned a lot of folks off, plus it was a 4v1 game pretty much announced at the same time Fable Legends, Evolve and others like that were announced, with Evolve being a failure and Fable being canned and taking Lionhead with it there's literally no buzz attached to 4v1 games anymore.....

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GirlUSoCrazy

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Edited By GirlUSoCrazy

http://imgur.com/kDOo1K9

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silversix_

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If its not being announced anytime soon, why is it even worth mentioning?

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Super_Tramp

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@silversix_: Agreed.

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DarthRevenX

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Bioware became famed for making deep RPG's with strong story that you could feel something.....you'd start to care about the characters cus of the trials you go through. you'd care about the world even cus you were trying to bring your light to it.....

that all evolved to what we saw in NWN stronger storytelling, a little more voiced characters especially in cutscenes then KOTOR fully voiced characters, still a deep RPG set in the SW universe and a story that made the movies look simplistic.......even a plot twist we should have seen coming yet they masterfully executed it.......

Jade Empire was another game where you cared about the land and the people, you could be good or evil and really evil at that, they had real gods [based on Chinese mythology] that you could interact with and they were wonderful.....really it was a martial artist fantasy, you were Bruce Lee and Jet Li and....all the great martial artists rolled into one character and it was fun.....

that's what Bioware was and still kinda is.....they've lost some of that but they still have the ability to have a compelling fun game with a good story.....the whole reason the ME3 ending happened was because those of us who were angry we cared so much what happened, we felt cheated a little.....that's what it was, it wasn't a death of a studio or brand.....we could have done things better that's for sure......

I think Andromeda could start a new golden age.....it does look cool, the Frostbite Engine looks awesome and I think they can pull it off....

as for the new IP starting with story is good.....I'd love something like Jade Empire or the late 20'th century [80's or 90's] would be cool and I bet modern age is what they're doing......they tried to do Shadow Realms but canned it cus nobody was up for a more online game.....I'd put money on it that dev of this new IP evolved out of the fall of Shadow Realms......

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nyran125tk

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Edited By nyran125tk

@darthrevenx: I reckon they should do a spin off Karl Katarn storybased movie, from the Jedi Knight series. I liked his character and his stories, more than most of the other Star wars stories.

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Isariamkia

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Edited By Isariamkia

@darthrevenx: "the whole reason the ME3 ending happened was because those of us who were angry we cared so much what happened, we felt cheated a little"

Yep, the game was fantastic, the end was rushed, that's sad but it doesn't ruin the game at all, people overreacted, they threw shit at the entire game. Devs even did a free dlc to have a good final to satisfy people, they didn't let go, they worked on it to please fans because they were throwing stones at an entire game only because the final was rushed.

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DarthRevenX

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@isariamkia: True but you gotta admit even the intro was less than perfect, they should have started with Shepard's trial, that'd be enough to get us in during the first few minutes of game and between that and the intro we did get it'd be enough space to get us back into the mindset....even the recent Doom waited a little bit before really throwing us at something harder, we got a imp here, an imp there 2 enemies here and there then a full on assault which wasn't hard but had we started on that it'd be overwhelming....you gotta ease people in no matter what the game is.....

the exception to that is Souls games.....you aren't told much nor are you eased into anything slowly.....

I'm still up for Bioware games, they proved they still had it on DAI IMO but if Andromeda is more self contained kinda like the first game was then they could actually have a good beginning, middle and end.....

the worst thing ME3 did wasn't just the ending but negating many decisions we made and not really acknowledging the game we just played.....we could broker peace between Quarrian and Geth, cure the genophage and even nurture an unshackled AI to develop in such a way that it values organic life and grows into a being with real wants and needs even developing emotions.....which would be the first if the reapers are to be believed but we're told the peace can't last cus we said so...why?? it'd take too long to explain wonderful, and they admitted to their crimes yet fail to see the flaw in logic......yet say organics can't ever understand???? the writing was insulting.....

if they can steer clear of the circular logic crap Andromeda should be solid.....and even the choices they give are fracked....destroy is the only option.......

Control is a false option, you can't control god, god destroys you......

Synthesis is false, the point of the entire war was freedom to choose, having a biological change like that negates free will, at that point we're like David as the core of the Overlord project.......or husks.....

Destroy is the real option, the war was to destroy the reapers, not become their friends, not become their puppets and not become their offspring or whatever.......it was to kill every last enemy of all life in the galaxy.....

steering us toward false choices and making the one option sound enticing was wrong, even Frodo chose destroy in the end....the one from the first war against Sauron chose control and that failed, Smegal chose synthesis and was corrupted...destroy was the only option......Sauron lied too, he told the ring bearer what they wanted to hear then started warping their mind, Frodo could recover from it but he'd never be innocent again.....with Gullum he was too far gone to be normal again.....

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