BioWare Dev Wants Ideas for Mass Effect Trilogy Remake
Next-gen remaster under consideration, though not officially confirmed.
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A senior executive at BioWare Edmonton is looking into the possibility of developing a remastered version of the Mass Effect Trilogy for next-generation systems, and wants fans to offer their ideas.
Aaryn Flynn, general manger of the BioWare studio, wrote on the games forum NeoGAF his personal preferences for a remake. They include:
- 1080p resolution
- 60 frames-per-second
- High-res textures "especially on ME1"
- Shader improvements
- All the DLC
In addition, Flynn said the trilogy should be a "seamless experience," in that each game will flow into the next without the need to carry save files over.
Further along in the NeoGAF thread, the developer goes on to directly answer some fan requests, such as the idea of "seamlessly" implementing DLC levels and challenges.
He was also honest with his disagreement with some requests, such as rebuilding the first game with the combat system used in its sequels.
"The 'ME3 combat mechanics in ME1' request comes up relatively often, but it's not on my radar," he wrote.
"First it would be a helluva lot of work. Second, I hate the idea of us being accused of 'retconning' ME1. Third (and I bet everyone on NeoGAF knows this), there are those who prefer ME1... So given that all that, it doesn't feel like the right thing to do."
BioWare, and its owner Electronic Arts, has not formally announced that it is developing a Mass Effect Trilogy remake. Yet Flynn openly discussing such a project suggests it could be in the pipeline.
On Friday at 10am Pacific (6pm UK), BioWare will host a live-streamed developer roundtable to discuss the future of the franchise. However, there is no certainty that a Mass Effect trilogy remake would be annouced at the event.
Looking forward to #N7Day14! Unfortunately we have no news about the Mass Effect Trilogy coming to new consoles. When we do we'll share ASAP— Aaryn Flynn (@AarynFlynn) November 6, 2014
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