BioShock Director's Next Game, A Sci-Fi Immersive Shooter, Is In "Later Stages Of Production"
Ken Levine's small team is seeking a senior producer, and the job ad has given us some new insights.
It's been a while since we last heard anything from Ghost Story Games, the small team from BioShock's Ken Levine. A year ago, we learned from a job ad that the game is an immersive sim with FPS and RPG elements. Now, in another job ad (this time for a senior producer), we've gotten a little more insight into the under-wraps project.
The studio, which is currently made up of fewer than 35 people, is still "working on a new immersive sci-fi game with RPG elements." They note that details have not yet been announced, but the game is "in later stages of production." The studio was first formed in 2017, so this first game has likely been in the works for some time now.
The job ad also gives some insight into how their studio operates. "We are known for having genuine open communication with a flat structure," it says. "You're welcome to join any meeting, walk up to (or Slack) anyone and have your voice heard. Team-based decision making is important to us, regardless of your position--every opinion counts and matters!"
The ad also suggests that watching Ken Levine's 2014 GDC talk for some insight into what they're trying to do with the game.
This isn't a lot to go on, admittedly, but it sounds like the new game hasn't drastically changed direction since we last heard about it--it's still a sci-fi immersive sim with FPS and RPG elements.
Over at developer Cloud Chamber, there's a new BioShock currently in the works. It's likely still a few years away from release, though, and won't involve Levine.
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