BioShock Collection Listed By Retailer

Acclaimed shooter series may be set for re-release on PS4, Xbox One.

Comments

Related
BioShock Infinite
Follow
BioShock
Follow
BioShock 2
Follow

A South African retailer has indicated 2K Games plans to re-release the BioShock series for current consoles.

Raru, an online outlet that also previously leaked the Greninja, Jigglypuff, and Splatooon Amiibo, has listed The BioShock Collection for release on November 27 on PlayStation 4 and Xbox One.

As of yet, 2K Games has not officially announced the title or indicated any intention to re-release the games through teases. GameSpot has contacted the publisher for a statement.

Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
Sorry, but you can't access this content!
Please enter your date of birth to view this video

By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy

The fate of BioShock has been unclear since February 2014, when Irrational Games, developer of the BioShock series, was effectively shut down.

Cofounder Ken Levine, meanwhile, revealed he's starting a new endeavour for Irrational Games owner Take-Two Interactive.

"I am winding down Irrational Games as you know it," Levine said at the time. "I’ll be starting a smaller, more entrepreneurial endeavour at Take-Two."

Although details on the project have not yet been revealed, Levine has said it will run on Epic Games' Unreal Engine 4.

Narrative is a key focus of the project, and Levine has expressed his love of how Middle-earth: Shadow of Mordor offers a flexible narrative.

"Two years ago, I started thinking about how to build a system to let story be as variable as gameplay and still be awesome in the way story can be awesome," he has said in statements discussing the new project.

"Could you have characters, conflicts, and dialogue that could end not in 100 states, not in 1,000, but in X to the Y states? Goodbye linear, hello geometric!"

He continued: "And that's the new big thing that my colleagues and I have been working on at our yet-unnamed new studio. In March, I gave a talk at the Game Developers Conference about some of our ideas. We called it 'Narrative Legos.' The goal is to make a flexible narrative that is broadly replayable and strongly adaptive to player choice."

Got a news tip or want to contact us directly? Email news@gamespot.com

  •   View Comments (0)
    Join the conversation
    There are no comments about this story