Bethesda And AMD Team Up To Deliver "Unprecedented Performance"

The Fallout and Elder Scrolls publisher signs a multi-title deal with AMD.

28 Comments

This week at the Game Developers Conference, Fallout and Elder Scrolls publisher Bethesda announced a "long-term strategic partnership" with chip-maker AMD. Bethesda said fans can expected to see "unprecedented performance" from new technologies as a result of the partnership.

A press release from AMD explains that the partnership is for multiple games. Bethesda and AMD will "collaborate to develop and accelerate the implementation of new technologies, including the full potential of low-level APIs, such as Vulkan, and the computing and graphics power of AMD Ryzen CPUs, Radeon GPUs, and AMD server solutions across existing Bethesda franchises," the release says.

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AMD added: "The close-knit strategic partnership will combine hardware, software, and game engineering talents at both companies with the creative genius of Bethesda content developers to deliver extraordinary experiences on upcoming hardware architectures."

AMD's Raja Koduri said in a statement that Bethesda is an "undisputed leader" in gaming and was the right partner to work with during what he called a "transformative period in gaming."

"This is a disruptive moment in the industry as games demand increasingly more power from today's graphics architectures to deliver detailed worlds and characters at ever higher resolutions, frame rates, and quality settings," Koduri explained.

Bethesda president Vlatko Andonov said of the partnership, "Our relationship with AMD represents an exciting and powerful opportunity for Bethesda to further advance game experiences for our fans, significantly expand our presence in gaming and VR, and engage with new generations of gamers around the world."

Bethesda Game Studios, the team that made Fallout 4 and Skyrim, currently has seven projects in the works, including some that are bigger than anything the developer has made before.

"They're a bit different, but definitely in the wheelhouse that people are used to from us," game director Todd Howard said.

For more, check out GameSpot's interview feature below:

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Mighty-Lu-Bu

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Since Bethesda is one of my favorite developers, this is great news. I really hope Skyrim Special Edition and Fallout 4 get a Ryzen patch!!!

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TehMasterer2

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Eh, this just means future Bethesda games will run worse on my Nvidia GPU. And the same goes for 60% of total PC gamers (according to Steam's hardware survey) - only 24% of gamers (AMD's share of the market) would benefit from such technologies. And the number shrinks every year.

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wellsoul2

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This is funny because Fallout 4 definitely runs better on Nvidia. Many people with AMD GPU's have problems with rainbow textures that are distracting. I used to be exclusively an AMD Radeon fan but that changed when the GTX 970 came out and used half the power of the equivalent Radeon GPU. I wish AMD well but will not be buying until their new stuff is overwhelmingly a better value for the price.

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nintendians

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if i where to get their games, i'm still going to rely on nvidia and it's geforce gtx gpus.

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Pelezinho777

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Edited By Pelezinho777

Who would have thought that Bethesda is making something bigger than anything they have done before....

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Iamkalell

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So long as their games run equally well on equivalent Intel/Nvidia hardware and they don't lock features to AMD hardware I'm Ok with it. If they do lock features or give a performance advantage to AMD I'll be pissed.

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deactivated-598cead82c493

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So AMD is essentially advocating buggy, dated games?

With the obvious exception of he IdTech titles.

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Slypher9

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Nvidia is laughing at this deal to be honest.. But MAYBE this will improve Bethesda so so engines..

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4love10

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unprecedented performance= Nvidia is the only way to go Bethesda,i don't know why people keep using AMD

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Barighm

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@4love10: Their new stuff has improved a lot though.

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kappamerc

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@Barighm: AMD has burned me so many times I'm not willing to go back unless Intel/Nvidia start to suck.

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Daian

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Bethesda and performance shouldn't ever be in the same sentence since they're 10 years behind from a technical perspective. Their grossly overrated games are always technical garbage and extremely outdated.

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deactivated-5d762a7e1423c

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@Daian: lol...some of the best selling games of all time are grossly overrated...gotcha...thanks for your lone opinion.

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Daian

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@Daelusca: so is Call of Duty despite continuous decline in quality, Fifty Shades is absolute trash in both book and movie form and is tremendously successful. Sales do not reflect quality, just that there's an audience that doesn't care about their (many) shortcomings.

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Avatar image for deactivated-5d762a7e1423c
deactivated-5d762a7e1423c

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@Daian: lol...double-down on stupid; never fear, I definitely understand your ilk......the masses are wrong and their opinions don't count as much as yours....you are the arbiter of "quality"....got it :)

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HermitStyle

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@Daelusca: lol nice reply. Upvoted. Thanks for the laugh.

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NaturallyEvil

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If anything in a Bethesda game works correctly, it will already be an unprecedented level of performance.

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Jacanuk

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LOL poor AMD

But good for competition and it will keep Nvidia on their toes.

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Pyrosa

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I'm glad not everyone is lined up behind just nVidia... This is definitely a case where competition is good for everyone.

The cost per functionality is at a level we haven't seen in ages, with nvidia driving quality low-price cards and now ATI/AMD trying to push upward on the functionality again.

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GirlUSoCrazy

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Edited By GirlUSoCrazy

@Pyrosa: Nvidia definitely has competition with MS and Sony consoles being based around AMD tech, nearly every game is optimized for AMD Radeon GPUs by default

With Ryzen, AMD have also pushed Intel to slash prices on i5s and i7s so they're doing very well here too

I'm glad AMD is providing some copetition, having many strong players is good

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deactivated-5a50575ec5600

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"Unprecedented performance," maybe they're gonna ditch the GameBryo engine after using it for more than a decade...

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TehMasterer2

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Edited By TehMasterer2

@Raidendude153: I don't really get the issue with reusing it. They rebuild major components of the engine anyway, like the foliage and weather systems, or the AI system. And it saves them a tonne of time reinventing the wheel if they can use the same modelling and texturing tools for new games, not to mention the time saved by not having to re-educate every developer on the architecture of a new game engine.

I mean, don't get me wrong, seeing an Elder Scrolls game in a brand-new engine would be awesome (if said engine was a success), but we're talking an extra 3-5 years (at least) working on the game for that to happen. Just look how long it takes the guys at Unreal to build their engines (9 years up to the initial release of UE4, and it's still in active development 14 years on).

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deactivated-5a50575ec5600

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@TehMasterer2: While you've made some very reasonable points, I feel like the caveats of re-using such an old engine, despite all of their work on it, is a huge hinderance to where their games could potentially be.

I miss the intricately detailed worlds of Morrowind and Oblivion compared to Skyrim or Fallout 3/4.

(Heck, Obsidian did a great job with New Vegas, maybe it's time to outsource to them once again.)

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Pyrosa

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@Raidendude153: Yeah, it's about time.

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